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Feature #375

closed

expose ogre RenderQueue class

Added by hebdemnobad about 13 years ago. Updated over 10 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
OS3D_DevTools
Target version:
Start date:
12/01/2011
Due date:
% Done:

100%

Estimated time:

Description

expose the ogre RenderQueue class to the scol api to control the RenderQueue of specific objects. helpful for some types of shaders and using skyboxes/skydomes/skyplanes together for things like lightning effects and moving clouds.

Actions #1

Updated by arkeon over 12 years ago

  • Category set to OS3D_DevTools
  • Assignee set to Anonymous
  • Target version set to OpenSpace3D 1.2
Actions #2

Updated by arkeon over 11 years ago

  • Target version changed from OpenSpace3D 1.2 to OpenSpace3D 2.0
Actions #3

Updated by arkeon over 10 years ago

  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset r6188.

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