addAngularRow(Ogre::Radian relativeAngleError, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
addGeneralRow(const Ogre::Vector3 &linear0, const Ogre::Vector3 &angular0, const Ogre::Vector3 &linear1, const Ogre::Vector3 &angular1) const | OgreNewt::Joint | protected |
addLinearRow(const Ogre::Vector3 &pt0, const Ogre::Vector3 &pt1, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
ControlledBallAndSocket(const OgreNewt::Body *child, const OgreNewt::Body *parent, const Ogre::Vector3 &pos) | OgreNewt::ControlledBallAndSocket | |
destructorCallback(const CustomJoint *me) | OgreNewt::Joint | protectedstatic |
GetAngularVelocity() const | OgreNewt::ControlledBallAndSocket | |
getBody0() const | OgreNewt::Joint | |
getBody1() const | OgreNewt::Joint | |
getCollisionState() const | OgreNewt::Joint | |
getJointAngle() | OgreNewt::ControlledBallAndSocket | |
getJointForce() | OgreNewt::ControlledBallAndSocket | |
getJointOmega() | OgreNewt::ControlledBallAndSocket | |
GetPitchAngle() const | OgreNewt::ControlledBallAndSocket | |
GetRollAngle() const | OgreNewt::ControlledBallAndSocket | |
getStiffness() const | OgreNewt::Joint | |
GetSupportJoint() const | OgreNewt::Joint | protected |
getWorld() | OgreNewt::Joint | |
GetYawAngle() const | OgreNewt::ControlledBallAndSocket | |
Joint() | OgreNewt::Joint | |
m_joint | OgreNewt::Joint | protected |
SetAngularVelocity(Ogre::Real omegaMag) | OgreNewt::ControlledBallAndSocket | |
setCollisionState(int state) const | OgreNewt::Joint | |
SetPitchAngle(Ogre::Real angle) | OgreNewt::ControlledBallAndSocket | |
SetRollAngle(Ogre::Real angle) | OgreNewt::ControlledBallAndSocket | |
setRowAcceleration(Ogre::Real accel) const | OgreNewt::Joint | protected |
setRowMaximumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowMinimumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowSpringDamper(Ogre::Real springK, Ogre::Real springD) const | OgreNewt::Joint | protected |
setRowStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | protected |
setStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | |
SetSupportJoint(CustomJoint *supportJoint) | OgreNewt::Joint | protected |
SetYawAngle(Ogre::Real angle) | OgreNewt::ControlledBallAndSocket | |
showDebugData(Ogre::SceneNode *debugRootNode) | OgreNewt::Joint | inlinevirtual |
submitConstraint(Ogre::Real timeStep, int threadIndex) | OgreNewt::Joint | inlinevirtual |
submitConstraintCallback(const CustomJoint *me, dFloat timestep, int threadIndex) | OgreNewt::Joint | protectedstatic |
~ControlledBallAndSocket() | OgreNewt::ControlledBallAndSocket | |
~Joint() | OgreNewt::Joint | virtual |