SO3Engine
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OgreNewt::KinematicController Member List
This is the complete list of members for OgreNewt::KinematicController, including all inherited members.
addAngularRow(Ogre::Radian relativeAngleError, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
addGeneralRow(const Ogre::Vector3 &linear0, const Ogre::Vector3 &angular0, const Ogre::Vector3 &linear1, const Ogre::Vector3 &angular1) const | OgreNewt::Joint | protected |
addLinearRow(const Ogre::Vector3 &pt0, const Ogre::Vector3 &pt1, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
destructorCallback(const CustomJoint *me) | OgreNewt::Joint | protectedstatic |
getBody0() const | OgreNewt::Joint | |
getBody1() const | OgreNewt::Joint | |
getCollisionState() const | OgreNewt::Joint | |
getStiffness() const | OgreNewt::Joint | |
GetSupportJoint() const | OgreNewt::Joint | protected |
getTargetMatrix(Ogre::Vector3 &position, Ogre::Quaternion &rotation) const | OgreNewt::KinematicController | |
getWorld() | OgreNewt::Joint | |
Joint() | OgreNewt::Joint | |
KinematicController(const OgreNewt::Body *child, const Ogre::Vector3 &pos) | OgreNewt::KinematicController | |
m_joint | OgreNewt::Joint | protected |
setCollisionState(int state) const | OgreNewt::Joint | |
setMaxAngularFriction(Ogre::Real alpha) | OgreNewt::KinematicController | |
setMaxLinearFriction(Ogre::Real accel) | OgreNewt::KinematicController | |
setPickingMode(int mode) | OgreNewt::KinematicController | |
setRowAcceleration(Ogre::Real accel) const | OgreNewt::Joint | protected |
setRowMaximumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowMinimumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowSpringDamper(Ogre::Real springK, Ogre::Real springD) const | OgreNewt::Joint | protected |
setRowStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | protected |
setStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | |
SetSupportJoint(CustomJoint *supportJoint) | OgreNewt::Joint | protected |
setTargetMatrix(const Ogre::Vector3 &position, const Ogre::Quaternion &rotation) | OgreNewt::KinematicController | |
setTargetPosit(const Ogre::Vector3 &position) | OgreNewt::KinematicController | |
setTargetRotation(const Ogre::Quaternion &rotation) | OgreNewt::KinematicController | |
showDebugData(Ogre::SceneNode *debugRootNode) | OgreNewt::Joint | inlinevirtual |
submitConstraint(Ogre::Real timeStep, int threadIndex) | OgreNewt::Joint | inlinevirtual |
submitConstraintCallback(const CustomJoint *me, dFloat timestep, int threadIndex) | OgreNewt::Joint | protectedstatic |
~Joint() | OgreNewt::Joint | virtual |
~KinematicController() | OgreNewt::KinematicController |
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