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SO3::SLight Member List

This is the complete list of members for SO3::SLight, including all inherited members.

AddAnimation(SAnim *existingAnimation)SO3::SNodeprotected
AddOrientation(const Ogre::Quaternion &quat)SO3::SNodevirtual
animationCounterSO3::SNodeprotected
AttachToParent(SNode *newParentNode)SO3::SNode
BONE_TYPE_ID enum valueSO3::SNode
CAMERA_TYPE_ID enum valueSO3::SNode
CreateBoxBody(const Ogre::Vector3 &boxsetting)SO3::SNode
CreateBoxBody(const Ogre::Vector3 &boxsetting, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateCapsuleBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateChamferCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateConcaveHullBody(const Ogre::Real &tolerance)SO3::SNode
CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateConeBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateConvexHullBody(const Ogre::Real &tolerance)SO3::SNode
CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height)SO3::SNode
CreateCylinderBody(const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateEllipsoidBody(const Ogre::Vector3 &size)SO3::SNode
CreateEllipsoidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateNodeAnimation(const std::string &animationName, const float &animationLength)SO3::SNode
CreatePyramidBody(const Ogre::Vector3 &size)SO3::SNode
CreatePyramidBody(const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat)SO3::SNode
CreateTreeBody(const bool &optimize)SO3::SNode
currentSceneSO3::SNodeprotected
DeleteAnimation(SAnim *existingAnimation)SO3::SNode
DeleteBody()SO3::SNode
DetachAllChildren()SO3::SNode
DetachFromParent()SO3::SNode
DisableAutoTarget()SO3::SNode
DYNAMIC_CUBE_MAP_ID enum valueSO3::SNode
DYNAMIC_REFLECTION_MAP_ID enum valueSO3::SNode
ENTITY_TYPE_ID enum valueSO3::SNode
GetAnimation(const std::string &animationName)SO3::SNode
GetAnimation(const unsigned short &animationIndex)SO3::SNode
GetAnimations() constSO3::SNode
GetAsStaticGeometry()SO3::SNode
GetAttenuation()SO3::SLight
GetAutoTrackingTarget()SO3::SNode
GetBoundingBoxCenter(const bool &childs=false)SO3::SLightvirtual
GetBoundingBoxSize(const bool &childs=false)SO3::SLightvirtual
GetCastShadows()SO3::SLightvirtual
GetChildrenNodes() constSO3::SNode
GetDiffuseColour()SO3::SLight
GetDirection(bool derived=false, Ogre::Vector3 axis=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
GetFlags()SO3::SNode
GetGlobalOrientation()SO3::SNodevirtual
GetGlobalPosition()SO3::SNodevirtual
GetGlobalScale()SO3::SNodevirtual
GetInheritOrientation()SO3::SNodevirtual
GetInitialOrientation()SO3::SNodevirtual
GetInitialPosition()SO3::SNodevirtual
GetInitialScale()SO3::SNodevirtual
GetMovableObjectPointer()SO3::SNode
GetName() constSO3::SData
GetNodeType()SO3::SNode
GetNumAnimations()SO3::SNode
GetNumChildren()SO3::SNodevirtual
GetOgreLightPointer()SO3::SLight
GetOgreSceneNodePointer()SO3::SNode
GetOrientation()SO3::SNodevirtual
GetOrientationFromNode(SNode *nodeRef)SO3::SNode
GetParentScene()SO3::SNode
GetParentSceneNode()SO3::SNode
GetPhysicsOverride()SO3::SNode
GetPosition()SO3::SNodevirtual
GetPositionFromNode(SNode *nodeRef)SO3::SNode
GetPowerScale()SO3::SLight
GetRenderingDistance()SO3::SLightvirtual
GetScale()SO3::SNodevirtual
GetScaleFromNode(SNode *nodeRef)SO3::SNode
GetSceneNodeBody()SO3::SNode
GetSceneNodeHasBody()SO3::SNode
GetSceneNodeIsMouseClick()SO3::SNode
GetSceneNodeIsMouseForeground()SO3::SNode
GetSceneNodeMouseFlags()SO3::SNode
GetShadowFarDistance()SO3::SLight
GetShowBoundingBox()SO3::SNode
GetSonsBoundingBox()SO3::SNodeprotected
GetSonsWorldBoundingBox()SO3::SNodeprotected
GetSourceSize()SO3::SLight
GetSpecularColour()SO3::SLight
GetSpotlightFalloff()SO3::SLight
GetSpotlightInnerAngle()SO3::SLight
GetSpotlightOuterAngle()SO3::SLight
GetStaticGeometry()SO3::SNode
GetTransformationMatrix()SO3::SNodevirtual
GetType()SO3::SLight
GetUserObjectBindings()SO3::SData
GetUserObjectBindings() constSO3::SData
GetVisible()SO3::SLight
GetVolumetric()SO3::SLight
GetWorldBoundingBoxCenter(const bool &childs=false)SO3::SLightvirtual
GetWorldBoundingBoxSize(const bool &childs=false)SO3::SLightvirtual
initialOrientationSO3::SNodeprotected
initialPositionSO3::SNodeprotected
initialScaleSO3::SNodeprotected
IsAnimated()SO3::SNode
IsDirty()SO3::SNode
LIGHT_TYPE_ID enum valueSO3::SNode
LightType enum nameSO3::SLight
LINE_ENTITY_TYPE_ID enum valueSO3::SNode
LookAt(const Ogre::Vector3 &targetPoint, const SNode::NodeTransformSpace &relativeTo, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
nameSO3::SDataprotected
NODE_TYPE_ID enum valueSO3::SNode
nodeBodySO3::SNodeprotected
NodeTransformSpace enum nameSO3::SNode
NodeType enum nameSO3::SNode
O3SceneNodeSO3::SNodeprotected
ogreMovableObjectSO3::SNodeprotected
PARTICLE_SYSTEM_TYPE_ID enum valueSO3::SNode
Pitch(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
RemoveAnimation(SAnim *existingAnimation)SO3::SNodeprotected
RemoveAnimation(const std::string &animationName)SO3::SNodeprotected
RENDER_TO_TEXTURE_ID enum valueSO3::SNode
ResetNode()SO3::SNode
ResetOrientation()SO3::SNodevirtual
ResetToInitialOrientation()SO3::SNodevirtual
ResetToInitialPosition()SO3::SNode
ResetToInitialPRS()SO3::SNodevirtual
ResetToInitialScale()SO3::SNode
RestoreStaticGraph()SO3::SNode
Roll(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
Rotate(const Ogre::Vector3 &axis, const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
SData(const std::string &dataName)SO3::SData
SetAsStaticGeometry(const bool &state)SO3::SNode
SetAttenuation(const float &range, const float &constant, const float &linear, const float &quadratic)SO3::SLight
SetAttenuation(const float &range)SO3::SLight
SetAutoTracking(const bool &autoTrack, SNode *targetNode=0, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, const Ogre::Vector3 &offset=Ogre::Vector3::ZERO)SO3::SNode
SetCastShadows(const bool &castShadows)SO3::SLightvirtual
SetDiffuseColour(const int &diffuseColor)SO3::SLight
SetDiffuseColour(Ogre::ColourValue color)SO3::SLight
SetDirection(const Ogre::Vector3 &vec, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
SetDirty(bool state)SO3::SNode
SetFlags(const int &flags)SO3::SNode
SetGlobalOrientation(const Ogre::Quaternion &quat, bool updateBody=true)SO3::SNodevirtual
SetGlobalPosition(const Ogre::Vector3 &pos, bool updateBody=true)SO3::SNodevirtual
SetGlobalScale(const Ogre::Vector3 &scale, bool updateBody=true)SO3::SNodevirtual
SetInheritOrientation(const bool &state)SO3::SNodevirtual
SetOrientation(const Ogre::Quaternion &quat)SO3::SNodevirtual
SetPhysicsOverride(bool state)SO3::SNode
SetPosition(const Ogre::Vector3 &pos)SO3::SNodevirtual
SetPowerScale(const float &powerScale)SO3::SLight
SetRenderingDistance(const float &distance)SO3::SLightvirtual
SetScale(const Ogre::Vector3 &scale)SO3::SNodevirtual
SetSceneNodeIsMouseClick(const bool &mClickable)SO3::SNode
SetSceneNodeIsMouseForeground(const bool &mForeground)SO3::SNode
SetSceneNodeMouseFlags(const int &flags)SO3::SNode
SetShadowFarDistance(const float &distance)SO3::SLight
SetShowBoundingBox(const bool &showBounding)SO3::SNode
SetSourceSize(float x, float y)SO3::SLight
SetSpecularColour(const int &specularColor)SO3::SLight
SetSpecularColour(Ogre::ColourValue color)SO3::SLight
SetSpotlightFalloff(const float &value)SO3::SLight
SetSpotlightInnerAngle(const float &radianAngle)SO3::SLight
SetSpotlightOuterAngle(const float &radianAngle)SO3::SLight
SetType(const LightType &type)SO3::SLight
SetVisible(const bool &isVisible)SO3::SLight
SO3::SNode::SetVisible(const bool &visible, const bool &cascade=true)SO3::SNode
SetVolumetric(bool state)SO3::SLight
SKELETON_TYPE_ID enum valueSO3::SNode
SLight(SScene *parent, const std::string &lightName)SO3::SLight
SNode(SScene *parent, const std::string &nodeName, const bool &isRootNode=false)SO3::SNode
SNode(SScene *parent, const std::string &nodeName, const NodeType &nodeType)SO3::SNodeprotected
SO3_DIRECTIONAL_LIGHT enum valueSO3::SLight
SO3_LOCAL_TS enum valueSO3::SNode
SO3_PARENT_TS enum valueSO3::SNode
SO3_POINT_LIGHT enum valueSO3::SLight
SO3_RECT_LIGHT enum valueSO3::SLight
SO3_SPOT_LIGHT enum valueSO3::SLight
SO3_WORLD_TS enum valueSO3::SNode
StoreInitialPRS()SO3::SNodevirtual
Translate(const Ogre::Vector3 &d, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_PARENT_TS)SO3::SNodevirtual
UpdateNodeBody(const bool &bScale)SO3::SNode
UpdateNodeFromBody()SO3::SNode
UpdateShadowFarClipDistance(const float &distance)SO3::SLight
UpdateShadowFarDistance(const float &distance)SO3::SLight
VIRTUAL_POINTER_TYPE_ID enum valueSO3::SNode
Yaw(const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS)SO3::SNodevirtual
~SData()SO3::SDatavirtual
~SLight()SO3::SLight
~SNode()SO3::SNodevirtual