Hello world in Scol » History » Version 1
  iri, 09/24/2012 12:35 AM 
  
| 1 | 1 | iri | h1. Hello world in Scol | 
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| 2 | |||
| 3 | We write our first package ! | ||
| 4 | |||
| 5 | A package contains only a source code, written in Scol. This content will be read, loaded, compiled, byte-coded and run by the Scol compiler included in each Scol virtual machine. | ||
| 6 | |||
| 7 | In Scol, all is functions (this is a functionnal language) ! | ||
| 8 | A function must always return a result. This result must always be of the same type. Any code outside a function will produce a fatal error ! | ||
| 9 | |||
| 10 | Several primitives types exist : | ||
| 11 | * *I* : the integer type (like C-int) : 10 (-5) 'A | ||
| 12 | * *F* : the floatting point type (like C-float) : 50.25 (-0.1) | ||
| 13 | * *S* : the string type (like C-char*) : "Bob and Alice are just married" | ||
| 14 | * and some others particular types (*Env*, *Chn*, *Srv* and *Comm*). | ||
| 15 | |||
| 16 | Of course, we can build any types which we need. | ||
| 17 | |||
| 18 | The variables (they are for Scol like functions) are either globals or locals. | ||
| 19 | A locale variable is known only in the next instruction. This instruction can be a single instruction or a block of instructions. | ||
| 20 | A globale variable is known in all code after its declaration. | ||
| 21 | |||
| 22 | A variable, locale or globale, can not change its type. If we try this, the compiler stops and the application exits with an error. | ||
| 23 | |||
| 24 | Each function and each variable must be known by the compiler **before** be used. The source code is not read as a procedural manner, be careful ! | ||
| 25 | |||
| 26 | h2. How to write a function ? | ||
| 27 | |||
| 28 | This is always the same way : | ||
| 29 | |||
| 30 | <pre> | ||
| 31 | fun <name_of_the_function> (list_of_arguments) = | ||
| 32 | // instructions | ||
| 33 | ;; | ||
| 34 | </pre> | ||
| 35 | |||
| 36 | *fun* is a reserved keyword. | ||
| 37 | The function name must have only the Ascii characters only, without space ([a-zA-Z0-9). | ||
| 38 | A comma is between each argument. For example : | ||
| 39 | |||
| 40 | <pre> | ||
| 41 | fun myFunction (name, nickname)= | ||
| 42 | instructions; | ||
| 43 | ;; | ||
| 44 | </pre> | ||
| 45 | |||
| 46 | All functions are terminated with a double semicolon. | ||
| 47 | Each instruction (a single instruction or a block of instructions) is terminated with a single semicolon. The last instruction of a function has a double semicolon (the end of the function). | ||
| 48 | |||
| 49 | <pre> | ||
| 50 | fun myOtherFunction (integer, string)= | ||
| 51 | single_instruction_1; | ||
| 52 | ( // begin of a block | ||
| 53 | single_instruction_2; | ||
| 54 | single_instruction_3; | ||
| 55 | single_instruction_4; | ||
| 56 | ); // end of a block | ||
| 57 | single_instruction_5 | ||
| 58 | ;; | ||
| 59 | </pre> | ||
| 60 | |||
| 61 | h2. How to call a function ? | ||
| 62 | |||
| 63 | To call a function from another function, write its name with, if any, the same number of arguments. | ||
| 64 | |||
| 65 | <pre> | ||
| 66 | fun myFunction (name, nickname)= | ||
| 67 | instructions; | ||
| 68 | ;; | ||
| 69 | |||
| 70 | fun myOtherFunction ()= | ||
| 71 | myFunction "William" "Bill"; | ||
| 72 | instructions | ||
| 73 | ;; | ||
| 74 | </pre> | ||
| 75 | |||
| 76 | Be careful, arguments must have the "good" type ... We will see this later. | ||
| 77 | |||
| 78 | h2. How to declare a variable ? | ||
| 79 | |||
| 80 | A global variable can be defined by two ways : | ||
| 81 | |||
| 82 | h3. defined by its type : | ||
| 83 | |||
| 84 | @typeof myVariable = S;;@ | ||
| 85 | @typeof myOtherVariable = I;;@ | ||
| 86 | |||
| 87 | h3. defined by an initial value : | ||
| 88 | |||
| 89 | @var myVariable = "Bob";;@ | ||
| 90 | @var myOtherVariable = 10;;@ | ||
| 91 | |||
| 92 | *typeof* and *var* are two reserved keywords. The end of the declaration is always terminated with a double semicolon. | ||
| 93 | |||
| 94 | In the first case, myVariable is nil. nil is a particular value (similar to C-NULL). | ||
| 95 | In the second case, myVariable is a S type because the initial value is a string (S). | ||
| 96 | You can not change this. | ||
| 97 | |||
| 98 | A global variable is always declared outside a function : | ||
| 99 | |||
| 100 | <pre> | ||
| 101 | typeof myVariable = S;; | ||
| 102 | var myOtherVariable = 10;; | ||
| 103 | |||
| 104 | fun myFunction (name, nickname)= | ||
| 105 | instructions; | ||
| 106 | ;; | ||
| 107 | </pre> | ||
| 108 | |||
| 109 | A local variable is always declared in a function. It is known until the end of the next intruction. | ||
| 110 | @let <initial_value> -> <variable> in@ | ||
| 111 | |||
| 112 | <pre> | ||
| 113 | fun myFunction (address)= | ||
| 114 | let "Bob" -> myVariable in | ||
| 115 | ( | ||
| 116 | let 10 -> myOtherVariable in | ||
| 117 | instruction_1; | ||
| 118 | instruction_2; | ||
| 119 | ); | ||
| 120 | instruction_3 | ||
| 121 | ;; | ||
| 122 | </pre> | ||
| 123 | |||
| 124 | In the example above, myVariable is known in instruction_1 and instruction_2 (a block). myOtherVariable is only known in instruction_1. | ||
| 125 | In the third instruction, myVariable and myOtherVariable can not be used ! | ||
| 126 | |||
| 127 | Note : you can declare a variable to nil but the compiler must determine its type without ambiguity. we will see this later. | ||
| 128 | |||
| 129 | The variable name must have only the Ascii characters only, without space ([a-zA-Z0-9). | ||
| 130 | |||
| 131 | h2. How to set a variable ? | ||
| 132 | |||
| 133 | *set* is our friend. set is a particular Scol function. _set_ has a side effect : modify the value of a variable. | ||
| 134 | |||
| 135 | <pre> | ||
| 136 | typeof myVariable = S;; | ||
| 137 | var myOtherVariable = 10;; | ||
| 138 | |||
| 139 | fun myFunction (name, age)= | ||
| 140 | set myVariable = name; | ||
| 141 | set myOtherVariable = age | ||
| 142 | ;; | ||
| 143 | |||
| 144 | fun myFunction (name)= | ||
| 145 | let "Bob" -> myVariable in | ||
| 146 | ( | ||
| 147 | instruction_1; | ||
| 148 | set myVariable = name; | ||
| 149 | instruction_2; | ||
| 150 | ); | ||
| 151 | instruction_3 | ||
| 152 | ;; | ||
| 153 | </pre> | ||
| 154 | |||
| 155 | h2. How to comment our source code ? | ||
| 156 | |||
| 157 | To comment a single line, use // | ||
| 158 | To comment a mulpiple lines, use /* ... */ | ||
| 159 | |||
| 160 | <pre> | ||
| 161 | var myOtherVariable = 10;; // myOtherVariable is an integer (type I) | ||
| 162 | |||
| 163 | /* myVariable is a string (type S) | ||
| 164 | myOtherVariable is an integer (type I) */ | ||
| 165 | typeof myVariable = S;; | ||
| 166 | var myOtherVariable = 10;; | ||
| 167 | </pre> | ||
| 168 | |||
| 169 | h2. How to make our Hello World ? | ||
| 170 | |||
| 171 | Of course, there is a lot of ways !... Here, it is not the simplest way but we will practice all this chapter. | ||
| 172 | |||
| 173 | Create a new document in your favorite text editor. And write these lines : | ||
| 174 | |||
| 175 | <pre> | ||
| 176 | // We declare a global variable with an initial value, like "World" | ||
| 177 | var myString = "World";; | ||
| 178 | |||
| 179 | /* | ||
| 180 | This function displays a message in the console. It takes one argument. Note that the type of an argument is never explicitely defined, a function can be polymorphic. The type will be implicitly determined by the compiler from the context. | ||
| 181 | Arguments are available in the all body of the function (from the = symbol until the double semicolon). | ||
| 182 | strcat is a Scol function : it concatenates two strings. | ||
| 183 | The two arguments of strcat must have a type S, so the compiler considers string as a S. | ||
| 184 | The return value by this function is the return value of its last instruction. _fooS returns a string (S), the function returns also a S. | ||
| 185 | */ | ||
| 186 | fun printHello (string)= | ||
| 187 | _fooS strcat "Hello " string | ||
| 188 | ;; | ||
| 189 | |||
| 190 | /* | ||
| 191 | print write few message in the console (and the log file). No argument is needed. | ||
| 192 | In the first instruction, the previous written function is called, the global variable is passed to this one. | ||
| 193 | Second, a new string is set to our global variable. | ||
| 194 | Third, we have a new call to printHello. Don't forget, the myString value has changed ... | ||
| 195 | Next, we define a local variable with "Alice" as initial value. | ||
| 196 | Finally, we still call printHello with the local variable ... | ||
| 197 | The return value of print is 0, an integer. This is common to return 0 when the value is no longer used. | ||
| 198 | We should read in the console : | ||
| 199 | Hello World | ||
| 200 | Hello Bob | ||
| 201 | Hello Alice | ||
| 202 | */ | ||
| 203 | fun print ()= | ||
| 204 | printHello myString; | ||
| 205 | set myString = "Bob"; | ||
| 206 | printHello myString; | ||
| 207 | let "Alice" -> anyString in | ||
| 208 | printHello anyString; | ||
| 209 | 0;; | ||
| 210 | |||
| 211 | /* | ||
| 212 | This is the main function. Its name can be anything. It can take 0 or any number of arguments. We can define several main functions if we want. | ||
| 213 | The main function is a function called from the launcher script (*.scol). | ||
| 214 | The first instruction shows the console. | ||
| 215 | The second call the print function | ||
| 216 | The third directly calls printHello with a customized argument. | ||
| 217 | main returns 0, an integer. The return value does not affect the following the application. | ||
| 218 | */ | ||
| 219 | fun main ()= | ||
| 220 | _showconsole; | ||
| 221 | print; | ||
| 222 | printHello "Scol Community !"; | ||
| 223 | 0;; | ||
| 224 | </pre> | ||
| 225 | |||
| 226 | Now, save your document to _tutorials/hello_world.pkg_. | ||
| 227 | |||
| 228 | Create a new document. This will be the script launcher. | ||
| 229 | |||
| 230 | <pre> | ||
| 231 | # This is a comment | ||
| 232 | # We load our package. If we have several package, we add several lines ... | ||
| 233 | _load "tutorials/hello_world.pkg" | ||
| 234 | # We call the main function. If we want, we can passe any arguments (types I or S only) | ||
| 235 | main | ||
| 236 | </pre> | ||
| 237 | |||
| 238 | Save it (_tutorials/hello_world.scol_) and launch this file. | ||
| 239 | |||
| 240 | License : "CC-BY-SA 2.0":https://creativecommons.org/licenses/by-sa/2.0/ | ||
| 241 | Tutorial by iri | ||
| 242 | Updated by / |