Audio Scol plugin 1.0
Audio Scol plugin based on CAudio library
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SAudioSound Member List
This is the complete list of members for SAudioSound, including all inherited members.
FillBuffer(const char *&data, const unsigned int &size) (defined in SAudioSound) | SAudioSound | |
Get3DAttenuation() (defined in SAudioSound) | SAudioSound | |
GetDirection() (defined in SAudioSound) | SAudioSound | |
GetInnerCone() (defined in SAudioSound) | SAudioSound | |
GetLoopOnResume() (defined in SAudioSound) | SAudioSound | |
GetName() (defined in SAudioSound) | SAudioSound | |
GetOuterCone() (defined in SAudioSound) | SAudioSound | |
GetOuterConeVolume() (defined in SAudioSound) | SAudioSound | |
GetPitch() (defined in SAudioSound) | SAudioSound | |
GetPlayOnResume() (defined in SAudioSound) | SAudioSound | |
GetPosition() (defined in SAudioSound) | SAudioSound | |
GetRolloffFactor() (defined in SAudioSound) | SAudioSound | |
GetTime() (defined in SAudioSound) | SAudioSound | |
GetTotalTime() (defined in SAudioSound) | SAudioSound | |
GetVolume() (defined in SAudioSound) | SAudioSound | |
Is3d() (defined in SAudioSound) | SAudioSound | |
IsLoop() (defined in SAudioSound) | SAudioSound | |
IsPlaying() (defined in SAudioSound) | SAudioSound | |
IsValid() (defined in SAudioSound) | SAudioSound | |
mEffectState (defined in SAudioSound) | SAudioSound | |
mFilterState (defined in SAudioSound) | SAudioSound | |
onPause() | SAudioSound | virtual |
onPlay() | SAudioSound | virtual |
onRelease() | SAudioSound | virtual |
onStop() | SAudioSound | virtual |
onUpdate() (defined in SAudioSound) | SAudioSound | virtual |
Pause() (defined in SAudioSound) | SAudioSound | |
Play(bool loop) (defined in SAudioSound) | SAudioSound | |
Play3d(float attenuation, bool loop) (defined in SAudioSound) | SAudioSound | |
SAudioSound(std::string name, std::string path, bool stream) (defined in SAudioSound) | SAudioSound | |
SAudioSound(std::string name, unsigned int frequency, cAudio::AudioFormats format) (defined in SAudioSound) | SAudioSound | |
Seek(float pos, bool relative) (defined in SAudioSound) | SAudioSound | |
SetCone(float inner, float outer, float outvol) (defined in SAudioSound) | SAudioSound | |
SetLoopOnResume(bool state) (defined in SAudioSound) | SAudioSound | |
SetPitch(float pitch) (defined in SAudioSound) | SAudioSound | |
SetPlayOnResume(bool playOnResume) (defined in SAudioSound) | SAudioSound | |
SetPositionAndDirection(cAudio::cVector3 pos, cAudio::cVector3 dir) (defined in SAudioSound) | SAudioSound | |
SetRolloffFactor(float rolloff) (defined in SAudioSound) | SAudioSound | |
SetVolume(float volume) (defined in SAudioSound) | SAudioSound | |
Stop() (defined in SAudioSound) | SAudioSound | |
~SAudioSound() (defined in SAudioSound) | SAudioSound |
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