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Manage a box » History » Revision 4

Revision 3 (iri, 02/22/2011 01:34 AM) → Revision 4/6 (iri, 02/22/2011 01:34 AM)

h1. Manage a box 

 h2.    * _gtkBoxAddChilds 

 Add a list of widgets to a box 

 h3. Prototype : 

 fun [ObjGtkWidget [ObjGtkWidget r1] I] ObjGtkWidget 

 > * Box : ObjGtkWidget : any box already created 

 > * widgets : [ObjGtkWidget r1] : a list of widgets 

 > * flag : I :    if 0, widgets will add from the begin, otherwise from the end. 

 > * *Return* : ObjGtkWidget : the same box or nil if error 


 * h2.    _gtkBoxSetChildsSame 

 Sets the same way childs are packed into box.  

 h3. Prototype : 

 fun [ObjGtkWidget [ObjGtkWidget r1] I I I I] ObjGtkWidget 

 > * Box : ObjGtkWidget : any box already created 

 > * widgets : [ObjGtkWidget r1] : a list of widgets 

 > * expand : I : 0 for False, other value    for True 

 > * fill : I : 0 for False, other value    for True 

 > * padding : I : If the value is negative, the padding will be 0 

 > * flag : I : 1 : add from the end, other value : add from the begin 

 > * *Return* : ObjGtkWidget : the same box or nil if error 


 * h2. . _gtkBoxSetChilds 

 Sets the differents way childs are packed into a box.  

 h3. Prototype : 

 fun [ObjGtkWidget [[ObjGtkWidget I I I I ] r1]] ObjGtkWidget 

 > * Box : ObjGtkWidget : any box already created 

 > * list : [[ObjGtkWidget I I I I ] r1] : see above 

 > * *Return* : ObjGtkWidget : the same box or nil if error 


 * h2.    _gtkBoxSetChildsAny 

 Sets the differents way childs are packed into any box.  

 h3. Prototype : 

 fun [[ObjGtkWidget ObjGtkWidget I I I I ] r1] I 

 See above to the similar explanation. 





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