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Manage a box » History » Version 5

iri, 03/22/2011 11:15 PM

1 1 iri
h1. Manage a box
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h2.  _gtkBoxAddChilds
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Add a list of widgets to a box with the defaults parameters :
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* expand = TRUE;
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* fill = TRUE;
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* padding = 0.
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Otherwise, see anothers functions below.
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h3. Prototype :
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fun [ObjGtkWidget [ObjGtkWidget r1] I] ObjGtkWidget
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> * Box : ObjGtkWidget : any box already created
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> * widgets : [ObjGtkWidget r1] : a list of widgets
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> * flag : I :  if 0, widgets will add from the begin, otherwise from the end.
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> * *Return* : ObjGtkWidget : the same box or nil if error
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h2.  _gtkBoxSetChildsSame
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Sets the same way childs are packed into box. 
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h3. Prototype :
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fun [ObjGtkWidget [ObjGtkWidget r1] I I I I] ObjGtkWidget
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> * Box : ObjGtkWidget : any box already created
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> * widgets : [ObjGtkWidget r1] : a list of widgets
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> * expand : I : 0 for False, other value  for True
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> * fill : I : 0 for False, other value  for True
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> * padding : I : If the value is negative, the padding will be 0
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> * flag : I : 1 : add from the end, other value : add from the begin
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> * *Return* : ObjGtkWidget : the same box or nil if error
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h2. . _gtkBoxSetChilds
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Sets the differents way childs are packed into a box. 
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h3. Prototype :
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fun [ObjGtkWidget [[ObjGtkWidget I I I I ] r1]] ObjGtkWidget
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> * Box : ObjGtkWidget : any box already created
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> * list : [[ObjGtkWidget I I I I ] r1] : see above
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> * *Return* : ObjGtkWidget : the same box or nil if error
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h2.  _gtkBoxSetChildsAny
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Sets the differents way childs are packed into any box. 
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h3. Prototype :
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fun [[ObjGtkWidget ObjGtkWidget I I I I ] r1] I
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See above to the similar explanation.
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