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iri, 03/25/2011 12:23 PM


_gtkTextLipsum

Returns a "LOREM IPSUM" string for the given length

Prototype : fun [I] S

Ask the given length (I) or nil or 0 to return the entire text.

Return : S : the LOREM IPSUM. This function does never return nil, it always returns a no-empty string

Texts

Widget that displays a text string, typically on multi lines.

A text object can be seen as a container. Each text object has a buffer object. The buffer object stores the content (the string). You can change buffer object to a same text object.

_gtkTextNew

Create a new text object.

Prototype : fun [Chn ObjGtkWidget S] [ObjGtkWidgetObjGtkWidget]

channel Chn a channel. Can not be nil
buffer ObjGtkWidget a text buffer object. It can be nil; in this case, a default buffer will be created
content S an initial content. It can be nil

Return : [ObjGtkWidget ObjGtkWidget] : the new text object and the buffer text object. If buffer was not nil, this will be the same, otherwise, it will be a new buffer text object too.

_gtkTextGetBuffer

Return the current buffer object.

Prototype : fun [ObjGtkWidget] ObjGtkWidget
Text object -> buffer object.

_gtkTextSetBuffer

Sets a text buffer object as the buffer being displayed by a text object

Protototype : fun [ObjGtkWidget ObjGtkWidget] ObjGtkWidget

text ObjGtkWidget any text object already created
buffer ObjGtkWidget any text buffer object already created

Return : ObjGtkWidget : the same text object or nil if an error occurs

_gtkTextGetEditable

Return if a text object is editable or not.

Prototype : fun [ObjGtkWidget] I
Return : I : 1 if editable, else 0. Nil if error (object is nil).

_gtkTextSetEditable

Set if a text object is editable or not.

Prototype : fun [ObjGtkWidget I] ObjGtkWidget
Set the integer to 1 if the text must be editable, 0 otherwise

Return : ObjGtkWidget : the same text object or nil if error (object is nil).

_gtkTextInsertWidget

Insert a widget in a text object.

Prototype : fun [ObjGtklWidget ObjGtklWidget I] ObjGtklWidget

text ObjGtklWidget any text object already created
child ObjGtklWidget a widget to insert in the text object
position I a position where the widget will be inserted

Return : ObjGtklWidget : the same object or, if an error occurs, returns nil.

_gtkTextScroll

Scrolls text object to the given position.
NOTE : this function could be updated and its prototype could be modified.

Prototype : fun [ObjGtkWidget I I I] I

text ObjGtkWidget a valid text object
position I a position of a character
alignx I horizontal position displayed of this character : 0 to left, 100 to right, 50, to center, etc
aligny I vertical position displayed of this character : 0 to top, 100 to bottom, 50, to center, etc

Return : I : 1 if scrolling occured, else 0. If an error occurs, returns nil.

_gtkTextSetBorderSize

Sets the width / heigth around the text in a text object


::: _gtkTextSetBorderSize text [50 10 25 0];

Prototype : fun [ObjGtkWidget [I I I I]] ObjGtkWidget

text ObjGtkWidget a valid text object
sizes [I I I I] the size of (respectively) the LEFT, TOP, RIGHT, BOTTOM. If nil or negative, size will be at 0. If tuple is equal to nil, all size will be at 0

Return : ObjGtkWidget : the same text object or nil if error

_gtkTextSetWrap

Sets the mode wrap

Prototype : fun [ObjGtkWidget I] ObjGtkWidget

text ObjGtkWidget a text object
mode I SCOL_GTK_TEXT_WRAP_NONE default, do not wrap lines; just make the text area wider
SCOL_GTK_TEXT_WRAP_CHAR wrap text, breaking lines anywhere the cursor can appear
SCOL_GTK_TEXT_WRAP_WORD wrap text, breaking lines in between words
SCOL_GTK_TEXT_WRAP_WORD_CHAR wrap text, breaking lines in between words, or if that is not enough, also between graphemes

Return : ObjGtkWidget : the same object or nil if error.

_gtkTextGetWrap

Returns the current wrap mode

Prototype : fun [ObjGtkWidget] I

Return : I : the current mode : SCOL_GTK_TEXT_WRAP_NONE, SCOL_GTK_TEXT_WRAP_CHAR, SCOL_GTK_TEXT_WRAP_WORD or SCOL_GTK_TEXT_WRAP_WORD_CHAR (see above, _gtkTextSetWrap).

_gtkTextShowCursor

Sets whether the text cursor (the insertion point) is shown or hidden.

Prototype : fun [ObjGtkWidget I] ObjGtkWidget

text ObjGtkWidget a text object
flag I 1 : shown, 0 : hidden

Return : ObjGtkWidget : the same text object or nil if error

Buffers

_gtkTextBufferNew

Create a new text buffer object.

Prototype : fun [Chn ObjGtkWidget] ObjGtkWidget

channel Chn A channel
tagstable ObjGtkWidget A tags table object or nil (in this case, a default table object will be created)

Return : ObjGtkWidget : a new text buffer object or nil if error

_gtkTextBufferInsert

Insert a string in a position

Prototype : fun [ObjGtkWidget S I] ObjGtkWidget

buffer ObjGtkWidget Any buffer already created
string S Any string to insert
position I A position. If nil, negative or greater than the current length of the buffer, the position will be the end

Return : ObjGtkWidget : the same text buffer object or nil if error.

_gtkTextBufferInsertCopy

Copy a string from a buffer (between two positions) to a buffer.
Bug

Prototype : fun [ObjGtkWidget I ObjGtkWidget I I] ObjGtkWidget

buffer ObjGtkWidget Any buffer already created (destination)
position I Any string to insert
buffer ObjGtkWidget Any other buffer already created (source)
position I A position. If nil, negative or greater than the current length of the buffer, the position will be the begin
position I A position. If nil, negative or greater than the current length of the buffer, the position will be the end

Return : ObjGtkWidget : the same text buffer object or nil if error.

_gtkTextBufferInsertPix

Insert an image into a text buffer object, at a given position.

Prototype : fun [ObjGtkWidget P I I I I] ObjGtkWidget

buffer ObjGtkWidget any valid text buffer object
filename P a valid read-reference filename (relative at the Scol partition, of course)
position I a position to insert the image
width I a given width, or nil to keep the original width
height I a given height, or nil to keep the original height
ratio I 1 to preserve the image's aspect ratio, else 0 or other value

Return : ObjGtkWidget : the same object or nil if error

_gtkTextBufferCount

Gets the number of lines and of characters in the buffer. The number of characters and the numbers of bytes can be different. here, the number of characters is returned.

Prototype : fun [ObjGtkWidget] [I I]

Return : [I I] : a tuple with the number of lines and the numbers of characters. If error, the function returns nil.

_gtkTextBufferRem

Removes text between start and end positions from a text buffer object.

Prototype : fun [ObjGtkWidget I I] ObjGtkWidget

buffer ObjGtkWidget any text buffer object already created
start I a start position to begin the suppression. If nil, start will be at 0. If negative, start will be the total number of characters less start
end I another position. If nil, end will be the last character, if negative, end will be start - end (= the number of characters to remove)

Return : ObjGtkWidget : the same text buffer object or nil if an error occurs.

_gtkTextBufferSet

Set a string to a text buffer object. The old content is overwritten.

Prototype : fun [ObjGtkWidget S] ObjGtkWidget

buffer ObjGtkWidget any text buffer object
string S any string to set. If nil, the buffer will be empty (as "")

Return : ObjGtkWidget : the same object or nil if an error occurs.

_gtkTextBufferSetFrom

Set a string to a text buffer object from a given position. This function is at your convenience, you can do _gtkTextBufferRem and _gtkTextBufferInsert. The old content is overwritten.

Prototype : fun [ObjGtkWidget S I] ObjGtkWidget

buffer ObjGtkWidget any text buffer object
string S any string to set. If nil, the buffer will be empty (as "")
position I a position to begin the treatment. If nil, position will be at 0, if negative, it will be from the end.

Return : ObjGtkWidget : the same object or nil if an error occurs.

_gtkTextBufferGet

Returns the content to a text buffer object, without any invisible characters, without any embedded object. See _gtkTextBufferGetFull below too.

Prototype : fun [ObjGtkWidget] S

Return : S : a string or nil if error.

_gtkTextBufferGetFull

Returns from a buffer text object a string in the range [_start_, end].

Prototype : fun [ObjGtkWidget I I I I] S

buffer ObjGtkWidget any text buffer object
start I a position to begin the read. If start is equal at nil, start will be at 0, if negative, it will be from the end
end I a position to stop the read. If end is equal at nil, end will be at 0, if negative, it will be from the end. If end is < start, they are reversed.
flagA I a flag, whether to include invisible text SCOL_GTK_TEXT_WITH_HIDDENCHAR to include hidden characters, otherwise 0 or nil
flagB I a flag, whether to include embedded images or any others objects SCOL_GTK_TEXT_WITH_OBJECT to include embedded object, otherwise 0 or nil. If it set, a 0xFFFC character will be included for each object in the current position

Return : S : the string or nil if error

_gtkTextBufferIsModified

Get or Set if the text buffer has been modified since the last call (or its creation)

Prototype : fun [ObjGtkWidget I] I

buffer ObjGtkWidget a valid text buffer object
value I To get the current state, value must be nil
To set a new state, value must be 1 (true, is modified) or should be 0 (false, isn't modified)

Return : I : the current or the new state

_gtkTextBufferSelectionRem

Delete the currently selected text

Prototype : fun [ObjGtkWidget] ObjGtkWidget

Return : ObjGtkWidget : the same object or nil if error

Tags table

_gtkTextBufferGetTagTable

Gets the tags table associated with a text buffer object.

Prototype : fun [ObjGtkWidget] ObjGtkWidget

Return : ObjGtkWidget : the Scol tags table object if is already created or a new Scol object. Nil if error.

Return Api

Updated by iri almost 14 years ago · 30 revisions