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Texts » History » Revision 5

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iri, 03/14/2011 10:06 PM


Texts

Widget that displays a text string, typically on multi lines.

A text object can be seen as a container. Each text object has a buffer object. The buffer object stores the content (the string). You can change buffer object to a same text object.

_gtkTextView

Create a new text object.

Prototype : fun [Chn ObjGtkWidget S] [ObjGtkWidgetObjGtkWidget]

channel Chn a channel. Can not be nil
buffer ObjGtkWidget a text buffer object. It can be nil; in this case, a default buffer will be created
content S an initial content. It can be nil

Return : [ObjGtkWidget ObjGtkWidget] : the new text object and the buffer text object. If buffer was not nil, this will be the same, otherwise, it will be a new buffer text object too.

_gtkTextGetBuffer

Return the current buffer object.

Prototype : fun [ObjGtkWidget] ObjGtkWidget
Text object -> buffer object.

_gtkTextGetEditable

Return if a text object is editable or not.

Prototype : fun [ObjGtkWidget] I
Return : I : 1 if editable, else 0. Nil if error (object is nil).

Return Api

Updated by iri over 13 years ago · 5 revisions