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iri, 03/17/2011 08:46 PM


Texts

Widget that displays a text string, typically on multi lines.

A text object can be seen as a container. Each text object has a buffer object. The buffer object stores the content (the string). You can change buffer object to a same text object.

_gtkTextView

Create a new text object.

Prototype : fun [Chn ObjGtkWidget S] [ObjGtkWidgetObjGtkWidget]

channel Chn a channel. Can not be nil
buffer ObjGtkWidget a text buffer object. It can be nil; in this case, a default buffer will be created
content S an initial content. It can be nil

Return : [ObjGtkWidget ObjGtkWidget] : the new text object and the buffer text object. If buffer was not nil, this will be the same, otherwise, it will be a new buffer text object too.

_gtkTextGetBuffer

Return the current buffer object.

Prototype : fun [ObjGtkWidget] ObjGtkWidget
Text object -> buffer object.

_gtkTextGetEditable

Return if a text object is editable or not.

Prototype : fun [ObjGtkWidget] I
Return : I : 1 if editable, else 0. Nil if error (object is nil).

_gtkTextSetEditable

Set if a text object is editable or not.

Prototype : fun [ObjGtkWidget I] ObjGtkWidget
Set the integer to 1 if the text must be editable, 0 otherwise

Return : ObjGtkWidget : the same text object or nil if error (object is nil).

Buffers

_gtkTextBufferNew

Create a new text buffer object.

Prototype : fun [Chn ObjGtkWidget] ObjGtkWidget

channel Chn A channel
tagstable ObjGtkWidget A tags table object or nil (in this case, a default table object will be created)

Return : ObjGtkWidget : a new text buffer object or nil if error

_gtkTextBufferInsert

Insert a string in a position

Prototype : fun [ObjGtkWidget S I] ObjGtkWidget

buffer ObjGtkWidget Any buffer already created
string S Any string to insert
position I A position. If nil, negative or greater than the current length of the buffer, the position will be the end

Return : ObjGtkWidget : the same text buffer object or nil if error.

Return Api

Updated by iri almost 14 years ago · 7 revisions