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Window » History » Revision 5

Revision 4 (iri, 02/22/2011 01:45 AM) → Revision 5/9 (iri, 02/28/2011 09:10 PM)

h1. Window 

 {{>toc}} 

 h2. _gtkWindowNew 

 > Create a new window 

 > h3. Prototype : 
 *fun 

 > fun [Chn ObjGtkWidget S [I I] [I I]] ObjGtkWidget* ObjGtkWidget 

 > * Channel : Chn :any channel 
 

 > * Parent : ObjGtkWidget : a parent, can be nil 
 

 > * Title : S : a title 
 

 > * Position : [I I] : x and y 
 

 > * Size : [I I] : width and height 
 

 > * *Return* : ObjGtkWidget : the new window or nil if error 


 h2. _gtkWindowAddChild 

 > Add a child to a window 

 > h3. Prototype : 
 *fun 

 > fun [ObjGtkWidget ObjGtkWidget] ObjGtkWidget* ObjGtkWidget 

 > * window : ObjGtkWidget : the parent 
 

 > * child : ObjGtkWidget : a child (typically a container but can be a single widget like a button) 
 

 > * *Return* : the same window 


 h2. _gtkWindowCBdestroyed 

 > Callback called when the window is destroyed 

 > h3. Prototype : 
 *fun 

 > fun [ObjGtkWidget fun [ObjGtkWidget u0] u1 u0] ObjGtkWidget* 

 h2. _gtkWindowDeleteEvent 

 Define if the delete-event (e.g. a user press the close button) destroys the window or hide the window 
 If the window is hidden, it can be shown later without rebuild it. 

 Prototype : 
 *fun [ObjGtkWidget I] ObjGtkWidget* 
 * window : ObjGtkWidget : any window 
 * flag : I : 1 to hide, otherwise the window will be destroyed 



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