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_CRforcedFullscreenSurface Scol 5.x or above required

As _CRfullscreenSurface but without control for existing windowed surfaces.

Prototype :

[Chn I I] ObjSurface

  • Chn : an existing channel
  • I : the width
  • I : the height

Return : I 0 or 1, 1 if it exists.

See also :

_CRfullscreenSurface

Example :

Note

This function was adapted for specific and concurrent use, for Example with _BlendSurface2Surface in fullscreen mode. Both of them can only be used in hardware rendering mode. However, this seems to bring some rendering problems on different configurations. To use with care or on tested PCs.