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_CRleapMotionDevice
This function create a LEAPMOTION object.
Prototype :
fun [Chn fun [ObjLeapMotion u0] u1 u0 fun [ObjLeapMotion u2] u3 u2] ObjLeapMotion
- Chn : a channel
- fun [ObjLeapMotion u0] u1 : callback "connected" event
- u0 : an user parameter
- fun [ObjLeapMotion u2] u3 : callback "disconnected" event
- u2 : an user parameter
Return : ObjLeapMotion the new Scol object or NIL if an error occurs.
See also :
Example :