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_GETpixel8
Return the color of a specific pixel.
Prototype :
fun [ObjBitmap8 I I] I
- ObjBitmap8 : a 8-bits bitmap object
- I : x coordonate of the pixel
- I : y coordonate of the pixel
Return : I the color (0-256) or nil if error
See also :
Example :
fun getColor (bmp8, x, w, h)=
if h < 0 then
0
else
let _GETpixel8 bmp8 x h -> c in
if c == nil then
1
else
(
_fooS sprintf "px '%d,%d' : %d" [x y c]; // sprintf is a Syspack function
if x >= (w-1) then
(
set x = 0;
h = h-1
)
else
set x = x+1;
getColor bmp8 x w h
);;
fun main ()=
_showconsole;
let _LDbitmap8 _channel _checkpack "tests/os2d/bitmap8/image8_0.bmp" -> bmp8 in
let _GETbitmap8Size bmp8 -> [w8 h8] in
_fooId getColor bmp8 w8-1 h8-1;
0;;