Up |
_GetLeapMotionGrabStrength
Gets a LEAPMOTION hand Grab strengh.
Prototype :
fun [ObjLeapMotion I] F
- ObjLeapMotion : a Leapmotion Scol object
- I : hand index
Return : F the grab strengh between 0.0 to 1.0 or NIL if an error occurs.
See also :
Example :