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_SETbitmapPalette
Set a colors palete to a 8-bits bitmap. The array must have a size of 768 items (256 colors * 3 composantes R G B).
Prototype :
fun [ObjBitmap8 tab I] ObjBitmap8
- ObjBitmap8 : a 8-bits bitmap object
- tab I : an array
Return : ObjBitmap8 the same bitmap or nil if error
See also :
Example :