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_SetOculusLowPersistance
Set the oculus low persistance mode.
Prototype :
fun [ObjOculus I] I
- ObjOculus : an Oculus Rift object
- I : 1 to enable, 0 to disable
Return : I 0 or NIL if an error occurs.
See also :
Example :
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Set the oculus low persistance mode.
fun [ObjOculus I] I
Return : I 0 or NIL if an error occurs.