_gtkObjectNameSet
_gtkObjectNameSet defines a "name" (any data string) to an object. An object has one name only but a same name can be used by any objects. This is optional. By default, an empty string is set.
All Scol types derived of Objects are accepted.
Prototype : fun [* S] S
- * : any Scol type derived of Objects
- S : a string
- Return : * : the same object or nil if error