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_networkGetMode
Retrieve the mode.
Prototype :
fun [ObjNetwork] I
- ObjNetwork : a network object created with _networkCreate.
Return : I NETWORK_THREADED or NETWORK_NOTHREADED or nil if error.
See also :
Example :
|  Up | 
Retrieve the mode.
fun [ObjNetwork] I
Return : I NETWORK_THREADED or NETWORK_NOTHREADED or nil if error.