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_networkPause
Pause and unpause a connection.
Prototype :
fun [ObjNetwork I] I
- ObjNetwork : a network object created with _networkCreate.
- I : a flag :
- NETWORK_PAUSE_RECV : pause receiving data
- NETWORK_PAUSE_SEND : pause sending data
Return : I 0 if ok or another code number if internal error or nil if argument error.
See also :
Example :