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K. Sprites management API
A "sprite" is a polygon that always faces the camera.
API
- M3createSprite
- M3createSpriteF
- M3getSprite
- M3getSpriteAngle
- M3getSpriteAngleF
- M3getSpriteClickability
- M3getSpriteF
- M3getSpriteTexCoord
- M3getSpriteTexCoordF
- M3getSpriteVrtColors
- M3setSprite
- M3setSpriteAngle
- M3setSpriteAngleF
- M3setSpriteClickability
- M3setSpriteF
- M3setSpriteTexCoord
- M3setSpriteTexCoordF
- M3setSpriteVrtColors