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M3areMeshesCulled
Allows to determine if the '_occluder_' object is located ahead of the objects in the '_objects_' list.
This function is only usable upon performing a screen rendering as it uses the camera that was used for the previous rendering. It returns a list of values as follows :
- 0 : The '_occluder_' object does not hide the object in question
- 1 : The '_occluder_' object hides the object in question

[I r1] M3areMeshesCulled (
S3d _session_
H3d _occluder_
[H3d r1] _objects_
)
Parameters

_session_
3D Session
_occluder_
Test object
_objects_
Objects whose visibility is to be tested
Return value

Lists the results of object visibility