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M3areMeshesCulled
Allows to determine if the '_occluder_' object is located ahead of the objects in the '_objects_' list.Parameters
This function is only usable upon performing a screen rendering as it uses the camera that was used for the previous rendering. It returns a list of values as follows :
- 0 : The '_occluder_' object does not hide the object in question
- 1 : The '_occluder_' object hides the object in question
[I r1] M3areMeshesCulled ( S3d _session_ H3d _occluder_ [H3d r1] _objects_ )
Return value
_session_ 3D Session _occluder_ Test object _objects_ Objects whose visibility is to be tested
Lists the results of object visibility