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mehdi, 03/02/2010 07:45 PM


Trac Organisation

To perform a better use of this trac and make it Understandable for all, a charter of use has been defined.

This trac had to be used because it is the central tool to define the priorities of development and to follow the Openspace3D project.

milestones

A milestone corresponds to a version of Openspace3D and the corresponding voyager.

The "Openspace3D beta" milestone permits to define the global objectives concerning the platform.

Components

They allow to identify which components is targeted concerning a corresponding tickets.

A ticket could concern several components especially for Openspace3D beta tickets

Example

VM_SO3Engine: 3D Engine Component(SO3Engine)

It could concern a development to modify SO3Engine.dll or to add a functionality into it

ex : Add functions to use stereoscopic rendering

OS3D_PlugIT : Component conerns the development of a new plugIT or a modification of an existing plugIT

Naming Tickets

The objetive is to define tickets as thematic tickets.

It optimises the project management.

Example

[Particles] Integration of particles system in Openspace3D (it is a global ticket)

A concrete example

The following example shows and explains the naming for tickets corresponding to a functionality.

- "We want to develop an Avatar plugIT into Openspace3D"

- The global tickets in Openspace3D beta milestone is :

milestone : Openspace3D beta summary : [Avatar] Add a plugIT to manage avatar. components : VM+OS3D_plugIT

- Into the milestone corresponding to the implementation, we add all "subTickets" corresponding to Avatar plugIT project :

milestone : Openspace3D alpha 0.1.9 summary: [Avatar] Management of bones into 3D Engine Component : VM_SO3Engine

milestone : Openspace3D alpha 0.1.9 summary: [Avatar] Possibility to Add Mesh to a bone into 3D Engine Component : VM_SO3Engine

milestone : Openspace3D alpha 0.1.9 summary: [Avatar] plugIT editor Component : OS3D_plugIT

milestone : Openspace3D alpha 0.1.9 summary: [Avatar] Animation system Component : OS3D_plugIT

Why used this topology?

  • The global functionality is defined by a project ex : [Avatar]
  • The functionallity is cutted in several tickets for the development concerning a particular version of Openspace3D
  • Openspace3D beta allow to have a global vision of the final project and a vision of the priorities

Updated by mehdi over 14 years ago · 18 revisions