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TracOrganisation » History » Revision 4

Revision 3 (mehdi, 03/02/2010 06:06 PM) → Revision 4/19 (mehdi, 03/02/2010 07:29 PM)

= Trac Organisation = 
 To perform a better use of this trac and make it Understandable for all, a charter of use has been defined. 
 This trac had to be used because it is the central tools to define the priorities of development and to follow the OpenSpace3D project.  

 == milestones ==  

 A milestone corresponds to a version of Openspace3D and OpenSpace3D as the corresponding voyager. 

 The "OpenSpace3D beta" milestone permits to define the global objectives concerning the platform. 

 == Components == 

 They allow to identify which components is targeted for a corresponding tickets. 
 A ticket could concern several components especially for OpenSpace3D beta'tickets 

 === Exemples === 
 VM_SO3Engine: 3D Engine Component(SO3Engine), could be : a development to modify SO3Engine.dll or to add a functionality into it 
 ex : Add functions to use stereoscopic rendering 

 OS3D_PlugIT : Component conerns the development of a new plugIT or a modification of an existing plugIT 

 == Naming Tickets == 

 The objetive is to define tickets as thematic tickets. 
 It optimises the project management. 
 === Exemples === 
 [Particles] Integration of particles system in OpenSpace3D (it is a global ticket)  

 == A concrete example == 
 The following example shows and explain the naming for tickets corresponding to a functionality. 
 "We want to develop an Avatar plugIT in OpenSpace3D" 

 - The global tickets in OpenSpace3D beta milestone is : 
 ''milestone'' : OpenSpace3D beta ''summary'' : [Avatar] Add a plugIT to manage avatar. ''components'' : VM+OS3D_plugIT 

 - Into the milestone corresponding to the implementation, we add to give all the "subTickets" corresponding to Avatar plugIT project :  
 ''milestone'' : OpenSpace3D alpha 0.1.9 ''summary'': [Avatar] Management of bones into 3D Engine ''Component'' VM_SO3Engine 
 ''milestone'' : OpenSpace3D alpha 0.1.9 ''summary'': [Avatar] Possibility to Add Mesh to a bone into 3D Engine ''Component'' VM_SO3Engine 
 ''milestone'' : OpenSpace3D alpha 0.1.9 ''summary'': [Avatar] plugIT editor ''Component'' OS3D_plugIT 
 ''milestone'' : OpenSpace3D alpha 0.1.9 ''summary'': [Avatar] Animation system ''Component'' OS3D_plugIT 

 === Avantages de la typologie === 
 * The global functionality is defined by a project [Avatar] 
 * The functionallity is cutted in several tickets for the development into a version 
 * OpenSpace3D beta allow to have a global vision of the final project and the different priorities 
 *