GenerateFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue)=0 | SO3::SDeferredLightMaterialGenerator | protectedpure virtual |
GenerateTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SDeferredLightMaterialGenerator | protectedvirtual |
GenerateVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue)=0 | SO3::SDeferredLightMaterialGenerator | protectedpure virtual |
GetDeferredMaterialNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
GetDeferredMaterialTemplateNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
GetDeferredPixelShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
GetDeferredVertexShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
GetFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
GetMaterial(SGBuffer *gbuffer, SDeferredLightPermutation permutation) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
GetTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
GetVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
materialBaseName | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
Perm typedef | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
ResetResources(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | |
SDeferredLightMaterialGenerator(const Ogre::String &typeName) | SO3::SDeferredLightMaterialGenerator | protected |
SMaterialGenerator(const Ogre::String &typeName) | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | protected |
~SDeferredLightMaterialGenerator() | SO3::SDeferredLightMaterialGenerator | virtual |
~SMaterialGenerator() | SO3::SMaterialGenerator< SDeferredLightPermutation, Ogre::uint32 > | virtual |