FreeMaterial(const Ogre::MaterialPtr &ogreMaterial) | SO3::SGBufferMaterialGenerator | |
GenerateFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SGBufferMaterialGenerator | protectedvirtual |
GenerateTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SGBufferMaterialGenerator | protectedvirtual |
GenerateVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SGBufferMaterialGenerator | protectedvirtual |
GetDeferredMaterialNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
GetDeferredMaterialTemplateNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
GetDeferredPixelShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
GetDeferredVertexShaderNumber(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
GetFragmentShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | protected |
GetMaterial(SGBuffer *gbuffer, SGBufferMaterialPermutation permutation) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
GetTemplateMaterial(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | protected |
GetVertexShader(SGBuffer *gbuffer, Ogre::uint32 permutationValue) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | protected |
materialBaseName | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | protected |
Perm typedef | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
ResetResources(SGBuffer *gbuffer) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | |
SGBufferMaterialGenerator() | SO3::SGBufferMaterialGenerator | |
SMaterialGenerator(const Ogre::String &typeName) | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | protected |
~SMaterialGenerator() | SO3::SMaterialGenerator< SGBufferMaterialPermutation, Ogre::uint32 > | virtual |