SO3Engine
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Protected Member Functions |
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OgreNewt::PlayerController Class Reference
#include <OgreNewt_PlayerController.h>
Inheritance diagram for OgreNewt::PlayerController:
Classes | |
struct | DebugInfo |
Public Member Functions | |
PlayerController (OgreNewt::Body *child, Ogre::Real stairHeight, Ogre::Real kinematicCushion=1.0f/64.0f) | |
constructor | |
virtual | ~PlayerController () |
void | getVelocity (Ogre::Real &forwardSpeed, Ogre::Real &sideSpeed, Ogre::Radian &heading) const |
get currently set velocity | |
void | setVelocity (Ogre::Real forwardSpeed, Ogre::Real sideSpeed, Ogre::Radian heading) |
set the characters velocity, the -Speed-values can be negative, sideSpeed positive means move to the right, heading is in absolute space | |
Ogre::Real | getPlayerHeight () const |
get the Player height | |
Public Member Functions inherited from OgreNewt::Joint | |
Joint () | |
constructor | |
virtual | ~Joint () |
destructor | |
Body * | getBody0 () const |
get the pointer to the first rigid body | |
Body * | getBody1 () const |
get the pointer to the first rigid body | |
const OgreNewt::World * | getWorld () |
get the pointer to the world | |
virtual void | submitConstraint (Ogre::Real timeStep, int threadIndex) |
must be define for a functioning joint. | |
int | getCollisionState () const |
returns collision state | |
void | setCollisionState (int state) const |
sets the collision state | |
Ogre::Real | getStiffness () const |
get joint stiffness | |
void | setStiffness (Ogre::Real stiffness) const |
set joint stiffness | |
Protected Member Functions | |
virtual void | showDebugData (Ogre::SceneNode *debugRootNode) |
show joint visual debugging data | |
Protected Member Functions inherited from OgreNewt::Joint | |
void | addLinearRow (const Ogre::Vector3 &pt0, const Ogre::Vector3 &pt1, const Ogre::Vector3 &dir) const |
void | addAngularRow (Ogre::Radian relativeAngleError, const Ogre::Vector3 &dir) const |
void | addGeneralRow (const Ogre::Vector3 &linear0, const Ogre::Vector3 &angular0, const Ogre::Vector3 &linear1, const Ogre::Vector3 &angular1) const |
void | setRowMinimumFriction (Ogre::Real friction) const |
void | setRowMaximumFriction (Ogre::Real friction) const |
void | setRowStiffness (Ogre::Real stiffness) const |
void | setRowAcceleration (Ogre::Real accel) const |
void | setRowSpringDamper (Ogre::Real springK, Ogre::Real springD) const |
void | SetSupportJoint (CustomJoint *supportJoint) |
SetSupportJoint. | |
CustomJoint * | GetSupportJoint () const |
GetSupportJoint. | |
Protected Attributes | |
std::vector< DebugInfo > | m_debugInfo |
Protected Attributes inherited from OgreNewt::Joint | |
CustomJoint * | m_joint |
Additional Inherited Members | |
Static Protected Member Functions inherited from OgreNewt::Joint | |
static void _CDECL | destructorCallback (const CustomJoint *me) |
joint destructor callback glue | |
static void _CDECL | submitConstraintCallback (const CustomJoint *me, dFloat timestep, int threadIndex) |
submintContraint | |
Detailed Description
this class implements a player-controller based on the code of the CustomPlayerController-class in the Newton-CustomJoints library
Definition at line 27 of file OgreNewt_PlayerController.h.
Constructor & Destructor Documentation
◆ PlayerController()
OgreNewt::PlayerController::PlayerController | ( | OgreNewt::Body * | child, |
Ogre::Real | stairHeight, | ||
Ogre::Real | kinematicCushion = 1.0f/64.0f |
||
) |
constructor
- Parameters
-
localFrame this is the player frame in global Space (x: side, y: up, -z forward)
◆ ~PlayerController()
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virtual |
Member Function Documentation
◆ getPlayerHeight()
Ogre::Real OgreNewt::PlayerController::getPlayerHeight | ( | ) | const |
get the Player height
◆ getVelocity()
void OgreNewt::PlayerController::getVelocity | ( | Ogre::Real & | forwardSpeed, |
Ogre::Real & | sideSpeed, | ||
Ogre::Radian & | heading | ||
) | const |
get currently set velocity
◆ setVelocity()
void OgreNewt::PlayerController::setVelocity | ( | Ogre::Real | forwardSpeed, |
Ogre::Real | sideSpeed, | ||
Ogre::Radian | heading | ||
) |
set the characters velocity, the -Speed-values can be negative, sideSpeed positive means move to the right, heading is in absolute space
◆ showDebugData()
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protectedvirtual |
show joint visual debugging data
implement its own version of visual debugging
Reimplemented from OgreNewt::Joint.
Member Data Documentation
◆ m_debugInfo
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protected |
Definition at line 60 of file OgreNewt_PlayerController.h.
The documentation for this class was generated from the following file:
- include/External/ogrenewt/OgreNewt_PlayerController.h
Generated by 1.9.8