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SO3Engine
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#include <SO3Entity.h>
Public Types | |
| enum | EntityPrefabType { SO3_PREFAB_PLANE , SO3_PREFAB_CUBE , SO3_PREFAB_SPHERE } |
Public Types inherited from SO3::SNode | |
| enum | NodeType { NODE_TYPE_ID = 0 , ENTITY_TYPE_ID = 1 , CAMERA_TYPE_ID = 2 , LIGHT_TYPE_ID = 3 , SKELETON_TYPE_ID = 4 , BONE_TYPE_ID = 5 , PARTICLE_SYSTEM_TYPE_ID = 6 , DYNAMIC_CUBE_MAP_ID = 7 , DYNAMIC_REFLECTION_MAP_ID = 8 , RENDER_TO_TEXTURE_ID = 9 , LINE_ENTITY_TYPE_ID = 10 , VIRTUAL_POINTER_TYPE_ID = 11 } |
| enum | NodeTransformSpace { SO3_LOCAL_TS = 0 , SO3_PARENT_TS = 1 , SO3_WORLD_TS = 2 } |
Public Member Functions | |
| SEntity (SScene *parent, const std::string &groupName, const std::string &entityName, const std::string &meshName, bool loadInBackground=false) | |
| SEntity (SScene *parent, const std::string &entityName, const std::string &groupName, Ogre::MeshPtr meshPointer) | |
| SEntity (SScene *parent, const std::string &entityName, const EntityPrefabType &prefabType) | |
| SEntity (SScene *parent, const std::string &groupName, const std::string &entityName, const SPointFloat &sizev, const SPointInt &seg, const SPointFloat &uv) | |
| SEntity (SScene *parent, const std::string &groupName, const std::string &entityName, const float &radius, const int &rings, const int &segments) | |
| SEntity (SScene *parent, const std::string &groupName, const std::string &entityName, const float &radius, const float &height, const int &segments) | |
| SEntity (SScene *parent, const std::string &groupName, const std::string &entityName, const float &base, const float &bottom, const float &dist) | |
| SEntity () | |
| ~SEntity () | |
| void | LoadAsync () |
| void | FinishAsync () |
| Ogre::Entity * | getOgreEntityPointer () |
| SSkeleton * | GetSkeleton () |
| std::string | GetGroupName () |
| virtual void | SetCastShadows (const bool &castShadows) |
| virtual bool | GetCastShadows () |
| virtual void | SetRenderingDistance (const float &distance) |
| virtual float | GetRenderingDistance () |
| virtual Ogre::Vector3 | GetBoundingBoxSize (const bool &childs=false) |
| virtual Ogre::Vector3 | GetBoundingBoxCenter (const bool &childs=false) |
| virtual Ogre::Vector3 | GetWorldBoundingBoxSize (const bool &childs=false) |
| virtual Ogre::Vector3 | GetWorldBoundingBoxCenter (const bool &childs=false) |
| unsigned int | GetPolygonCount () |
| unsigned int | GetVerticesCount () |
| void | SetRenderQueue (const Ogre::RenderQueueGroupID &groupId) |
| unsigned int | GetNumSubEntities () |
| void | SetVisibilityFlags (const Ogre::uint32 &flags) |
| Ogre::uint32 | GetVisibilityFlags () |
| void | SetVisibilityFlagIndexEnable (const Ogre::uint32 &flagIndex, bool enable) |
| bool | GetVisibilityFlagIndexEnable (const Ogre::uint32 &flagIndex) |
| void | _SetSkeleton (SSkeleton *newSkeleton) |
| void | GenerateLOD (int nbLevels) |
| void | SetFreeResource (bool state) |
| void | Reload () |
| bool | SetMaterial (SMaterial *mat, int subindex) |
| void | SetMinPixelSize (const float &minsize) |
| float | GetMinPixelSize () |
| virtual void | loadingComplete (Ogre::Resource *res) |
Public Member Functions inherited from SO3::SNode | |
| SNode (SScene *parent, const std::string &nodeName, const bool &isRootNode=false) | |
| virtual | ~SNode () |
| SScene * | GetParentScene () |
| Ogre::SceneNode * | GetOgreSceneNodePointer () |
| Ogre::MovableObject * | GetMovableObjectPointer () |
| bool | GetSceneNodeIsMouseForeground () |
| void | SetSceneNodeIsMouseForeground (const bool &mForeground) |
| bool | GetSceneNodeIsMouseClick () |
| void | SetSceneNodeIsMouseClick (const bool &mClickable) |
| int | GetSceneNodeMouseFlags () |
| void | SetSceneNodeMouseFlags (const int &flags) |
| bool | GetSceneNodeHasBody () |
| SBody * | GetSceneNodeBody () |
| void | RestoreStaticGraph () |
| void | SetAsStaticGeometry (const bool &state) |
| bool | GetAsStaticGeometry () |
| Ogre::StaticGeometry * | GetStaticGeometry () |
| void | SetFlags (const int &flags) |
| void | SetPhysicsOverride (bool state) |
| bool | GetPhysicsOverride () |
| int | GetFlags () |
| void | UpdateNodeBody (const bool &bScale) |
| void | DisableAutoTarget () |
| NodeType | GetNodeType () |
| void | AttachToParent (SNode *newParentNode) |
| void | DetachFromParent () |
| SNode * | GetParentSceneNode () |
| const SNodeMap | GetChildrenNodes () const |
| virtual int | GetNumChildren () |
| void | DetachAllChildren () |
| virtual Ogre::Matrix4 | GetTransformationMatrix () |
| virtual Ogre::Vector3 | GetPosition () |
| virtual void | SetPosition (const Ogre::Vector3 &pos) |
| virtual Ogre::Quaternion | GetOrientation () |
| virtual void | SetOrientation (const Ogre::Quaternion &quat) |
| virtual void | AddOrientation (const Ogre::Quaternion &quat) |
| virtual Ogre::Vector3 | GetScale () |
| virtual void | SetScale (const Ogre::Vector3 &scale) |
| virtual Ogre::Vector3 | GetGlobalPosition () |
| virtual void | SetGlobalPosition (const Ogre::Vector3 &pos, bool updateBody=true) |
| virtual Ogre::Quaternion | GetGlobalOrientation () |
| virtual void | SetGlobalOrientation (const Ogre::Quaternion &quat, bool updateBody=true) |
| virtual Ogre::Vector3 | GetGlobalScale () |
| virtual void | SetGlobalScale (const Ogre::Vector3 &scale, bool updateBody=true) |
| virtual void | StoreInitialPRS () |
| virtual void | ResetToInitialPRS () |
| void | ResetToInitialPosition () |
| virtual void | ResetToInitialOrientation () |
| void | ResetToInitialScale () |
| virtual Ogre::Vector3 | GetInitialPosition () |
| virtual Ogre::Quaternion | GetInitialOrientation () |
| virtual Ogre::Vector3 | GetInitialScale () |
| bool | GetShowBoundingBox () |
| void | SetShowBoundingBox (const bool &showBounding) |
| void | SetAutoTracking (const bool &autoTrack, SNode *targetNode=0, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, const Ogre::Vector3 &offset=Ogre::Vector3::ZERO) |
| SNode * | GetAutoTrackingTarget () |
| virtual void | Pitch (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
| virtual void | Yaw (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
| virtual void | Roll (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
| virtual void | Rotate (const Ogre::Vector3 &axis, const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
| virtual void | Translate (const Ogre::Vector3 &d, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_PARENT_TS) |
| void | SetDirection (const Ogre::Vector3 &vec, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) |
| Ogre::Vector3 | GetDirection (bool derived=false, Ogre::Vector3 axis=Ogre::Vector3::NEGATIVE_UNIT_Z) |
| void | LookAt (const Ogre::Vector3 &targetPoint, const SNode::NodeTransformSpace &relativeTo, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) |
| bool | GetVisible () |
| void | SetVisible (const bool &visible, const bool &cascade=true) |
| SNodeAnimation * | CreateNodeAnimation (const std::string &animationName, const float &animationLength) |
| void | DeleteAnimation (SAnim *existingAnimation) |
| size_t | GetNumAnimations () |
| SAnim * | GetAnimation (const std::string &animationName) |
| SAnim * | GetAnimation (const unsigned short &animationIndex) |
| SAnimMap | GetAnimations () const |
| bool | IsAnimated () |
| Ogre::Vector3 | GetPositionFromNode (SNode *nodeRef) |
| Ogre::Quaternion | GetOrientationFromNode (SNode *nodeRef) |
| Ogre::Vector3 | GetScaleFromNode (SNode *nodeRef) |
| virtual void | SetInheritOrientation (const bool &state) |
| virtual bool | GetInheritOrientation () |
| virtual void | ResetOrientation () |
| void | DeleteBody () |
| SBody * | CreateBoxBody (const Ogre::Vector3 &boxsetting) |
| SBody * | CreateBoxBody (const Ogre::Vector3 &boxsetting, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateConeBody (const Ogre::Real &radius, const Ogre::Real &height) |
| SBody * | CreateConeBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateEllipsoidBody (const Ogre::Vector3 &size) |
| SBody * | CreateEllipsoidBody (const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateCapsuleBody (const Ogre::Real &radius, const Ogre::Real &height) |
| SBody * | CreateCapsuleBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateCylinderBody (const Ogre::Real &radius, const Ogre::Real &height) |
| SBody * | CreateCylinderBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateChamferCylinderBody (const Ogre::Real &radius, const Ogre::Real &height) |
| SBody * | CreateChamferCylinderBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreatePyramidBody (const Ogre::Vector3 &size) |
| SBody * | CreatePyramidBody (const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
| SBody * | CreateConvexHullBody (const Ogre::Real &tolerance) |
| SBody * | CreateConcaveHullBody (const Ogre::Real &tolerance) |
| SBody * | CreateTreeBody (const bool &optimize) |
| bool | IsDirty () |
| void | SetDirty (bool state) |
| void | UpdateNodeFromBody () |
| void | ResetNode () |
Public Member Functions inherited from SO3::SData | |
| SData (const std::string &dataName) | |
| virtual | ~SData () |
| std::string | GetName () const |
| SUserObjectBindings & | GetUserObjectBindings () |
| const SUserObjectBindings & | GetUserObjectBindings () const |
Protected Attributes | |
| Ogre::Entity * | O3Entity |
| SSkeleton * | entitySKL |
Protected Attributes inherited from SO3::SNode | |
| SScene * | currentScene |
| Ogre::SceneNode * | O3SceneNode |
| Ogre::MovableObject * | ogreMovableObject |
| SBody * | nodeBody |
| unsigned short | animationCounter |
| Ogre::Vector3 | initialPosition |
| Ogre::Quaternion | initialOrientation |
| Ogre::Vector3 | initialScale |
Protected Attributes inherited from SO3::SData | |
| std::string | name |
Additional Inherited Members | |
Protected Member Functions inherited from SO3::SNode | |
| SNode (SScene *parent, const std::string &nodeName, const NodeType &nodeType) | |
| void | AddAnimation (SAnim *existingAnimation) |
| void | RemoveAnimation (SAnim *existingAnimation) |
| void | RemoveAnimation (const std::string &animationName) |
| Ogre::Vector3 | GetSonsBoundingBox () |
| Ogre::Vector3 | GetSonsWorldBoundingBox () |
Detailed Description
Definition at line 42 of file SO3Entity.h.
Member Enumeration Documentation
◆ EntityPrefabType
| Enumerator | |
|---|---|
| SO3_PREFAB_PLANE | |
| SO3_PREFAB_CUBE | |
| SO3_PREFAB_SPHERE | |
Definition at line 45 of file SO3Entity.h.
Constructor & Destructor Documentation
◆ SEntity() [1/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | groupName, | ||
| const std::string & | entityName, | ||
| const std::string & | meshName, | ||
| bool | loadInBackground = false |
||
| ) |
constructor for mesh files
Definition at line 54 of file SO3Entity.cpp.
◆ SEntity() [2/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | entityName, | ||
| const std::string & | groupName, | ||
| Ogre::MeshPtr | meshPointer | ||
| ) |
Load a pre-made mesh.
Definition at line 278 of file SO3Entity.cpp.
◆ SEntity() [3/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | entityName, | ||
| const EntityPrefabType & | prefabType | ||
| ) |
constructor for prefab
Definition at line 365 of file SO3Entity.cpp.
◆ SEntity() [4/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | groupName, | ||
| const std::string & | entityName, | ||
| const SPointFloat & | sizev, | ||
| const SPointInt & | seg, | ||
| const SPointFloat & | uv | ||
| ) |
constructor for plane entity
Definition at line 393 of file SO3Entity.cpp.
◆ SEntity() [5/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | groupName, | ||
| const std::string & | entityName, | ||
| const float & | radius, | ||
| const int & | rings, | ||
| const int & | segments | ||
| ) |
constructor for sphere entity
Definition at line 409 of file SO3Entity.cpp.
◆ SEntity() [6/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | groupName, | ||
| const std::string & | entityName, | ||
| const float & | radius, | ||
| const float & | height, | ||
| const int & | segments | ||
| ) |
constructor for cone entity
Definition at line 424 of file SO3Entity.cpp.
◆ SEntity() [7/8]
| SO3::SEntity::SEntity | ( | SScene * | parent, |
| const std::string & | groupName, | ||
| const std::string & | entityName, | ||
| const float & | base, | ||
| const float & | bottom, | ||
| const float & | dist | ||
| ) |
constructor for cone entity
Definition at line 439 of file SO3Entity.cpp.
◆ SEntity() [8/8]
| SO3::SEntity::SEntity | ( | ) |
Forbiden constructor
Definition at line 453 of file SO3Entity.cpp.
◆ ~SEntity()
| SO3::SEntity::~SEntity | ( | ) |
Definition at line 644 of file SO3Entity.cpp.
Member Function Documentation
◆ _SetSkeleton()
| void SO3::SEntity::_SetSkeleton | ( | SSkeleton * | newSkeleton | ) |
Hack to set the skeleton pointer after the SEntity was created, SSkeleton internal use only
Definition at line 866 of file SO3Entity.cpp.
◆ FinishAsync()
| void SO3::SEntity::FinishAsync | ( | ) |
Definition at line 202 of file SO3Entity.cpp.
◆ GenerateLOD()
| void SO3::SEntity::GenerateLOD | ( | int | nbLevels | ) |
Definition at line 871 of file SO3Entity.cpp.
◆ GetBoundingBoxCenter()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage a bounding box.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 740 of file SO3Entity.cpp.
◆ GetBoundingBoxSize()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage a bounding box.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 727 of file SO3Entity.cpp.
◆ GetCastShadows()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage Shadow Casting.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 705 of file SO3Entity.cpp.
◆ GetGroupName()
| std::string SO3::SEntity::GetGroupName | ( | ) |
Definition at line 694 of file SO3Entity.cpp.
◆ GetMinPixelSize()
| float SO3::SEntity::GetMinPixelSize | ( | ) |
Definition at line 977 of file SO3Entity.cpp.
◆ GetNumSubEntities()
| unsigned int SO3::SEntity::GetNumSubEntities | ( | ) |
Definition at line 815 of file SO3Entity.cpp.
◆ getOgreEntityPointer()
| Ogre::Entity * SO3::SEntity::getOgreEntityPointer | ( | ) |
Definition at line 684 of file SO3Entity.cpp.
◆ GetPolygonCount()
| unsigned int SO3::SEntity::GetPolygonCount | ( | ) |
Definition at line 770 of file SO3Entity.cpp.
◆ GetRenderingDistance()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage Rendering Distance.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 719 of file SO3Entity.cpp.
◆ GetSkeleton()
| SSkeleton * SO3::SEntity::GetSkeleton | ( | ) |
Definition at line 689 of file SO3Entity.cpp.
◆ GetVerticesCount()
| unsigned int SO3::SEntity::GetVerticesCount | ( | ) |
Definition at line 785 of file SO3Entity.cpp.
◆ GetVisibilityFlagIndexEnable()
| bool SO3::SEntity::GetVisibilityFlagIndexEnable | ( | const Ogre::uint32 & | flagIndex | ) |
Definition at line 850 of file SO3Entity.cpp.
◆ GetVisibilityFlags()
| Ogre::uint32 SO3::SEntity::GetVisibilityFlags | ( | ) |
Definition at line 829 of file SO3Entity.cpp.
◆ GetWorldBoundingBoxCenter()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage a bounding box.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 762 of file SO3Entity.cpp.
◆ GetWorldBoundingBoxSize()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage a bounding box.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 749 of file SO3Entity.cpp.
◆ LoadAsync()
| void SO3::SEntity::LoadAsync | ( | ) |
Definition at line 169 of file SO3Entity.cpp.
◆ loadingComplete()
|
virtual |
Definition at line 272 of file SO3Entity.cpp.
◆ Reload()
| void SO3::SEntity::Reload | ( | ) |
Reload entity
Definition at line 912 of file SO3Entity.cpp.
◆ SetCastShadows()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage Shadow Casting.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 699 of file SO3Entity.cpp.
◆ SetFreeResource()
| void SO3::SEntity::SetFreeResource | ( | bool | state | ) |
Definition at line 679 of file SO3Entity.cpp.
◆ SetMaterial()
| bool SO3::SEntity::SetMaterial | ( | SMaterial * | mat, |
| int | subindex | ||
| ) |
Definition at line 942 of file SO3Entity.cpp.
◆ SetMinPixelSize()
| void SO3::SEntity::SetMinPixelSize | ( | const float & | minsize | ) |
Definition at line 969 of file SO3Entity.cpp.
◆ SetRenderingDistance()
|
virtual |
- Remarks
- : the SNode implementation throws an exception, you must re-define this function in child classes that manage Rendering Distance.
- : SEntity implementation, re-define from SNode .
Reimplemented from SO3::SNode.
Definition at line 713 of file SO3Entity.cpp.
◆ SetRenderQueue()
| void SO3::SEntity::SetRenderQueue | ( | const Ogre::RenderQueueGroupID & | groupId | ) |
Definition at line 809 of file SO3Entity.cpp.
◆ SetVisibilityFlagIndexEnable()
| void SO3::SEntity::SetVisibilityFlagIndexEnable | ( | const Ogre::uint32 & | flagIndex, |
| bool | enable | ||
| ) |
Definition at line 837 of file SO3Entity.cpp.
◆ SetVisibilityFlags()
| void SO3::SEntity::SetVisibilityFlags | ( | const Ogre::uint32 & | flags | ) |
Definition at line 823 of file SO3Entity.cpp.
Member Data Documentation
◆ entitySKL
|
protected |
Definition at line 53 of file SO3Entity.h.
◆ O3Entity
|
protected |
Definition at line 52 of file SO3Entity.h.
The documentation for this class was generated from the following files:
- include/SO3SceneGraph/SO3Entity.h
- src/SO3SceneGraph/SO3Entity.cpp
Generated by
Public Types inherited from