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SO3Engine
OgreNewt::CollisionPrimitives Namespace Reference

set of basic collision shapes More...

Classes

class  Box
 standard primitive Box. More...
 
class  Capsule
 standard primitive capsule. More...
 
class  ChamferCylinder
 filled-donut shape primitive. More...
 
class  CompoundCollision
 create a compound from several collision pieces. More...
 
class  ConcaveHull
 ConvexHull primitive. More...
 
class  Cone
 standard primitive cone. More...
 
class  ConvexHull
 ConvexHull primitive. More...
 
class  Cylinder
 standard primitive cylinder. More...
 
class  Ellipsoid
 standard primitive Ellipsoid.
More...
 
class  Null
 null collision (results in no collision) More...
 
class  Pyramid
 Pyramid primitive. More...
 
class  TreeCollision
 TreeCollision - complex polygonal collision. More...
 
class  TreeCollisionSceneParser
 TreeCollision created by parsing a tree of SceneNodes, adding collision data of all meshes. More...
 

Enumerations

enum  FaceWinding { FW_DEFAULT , FW_REVERSE }
 face-winding enum. More...
 

Detailed Description

set of basic collision shapes

Enumeration Type Documentation

◆ FaceWinding

face-winding enum.

Enumerator
FW_DEFAULT 
FW_REVERSE 

Definition at line 29 of file OgreNewt_CollisionPrimitives.h.