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Feature #270
open[Deffered shading] manage a default texture
Status:
In Progress
Priority:
Normal
Assignee:
-
Category:
VM_SO3Engine
Target version:
Start date:
11/10/2010
Due date:
% Done:
70%
Estimated time:
Description
Manage a default texture from a compositor Gbuffer to manage view texture in materials
see : http://www.gamedev.net/reference/programming/features/defRender/
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