Definition at line 77 of file audio.h.
◆ AddSound() [1/2]
SAudioSound * SAudioManager::AddSound |
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std::string |
name, |
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std::string |
path, |
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bool |
stream |
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◆ AddSound() [2/2]
SAudioSound * SAudioManager::AddSound |
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std::string |
name, |
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unsigned int |
frequency, |
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cAudio::AudioFormats |
format |
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◆ CreateAudioCapture()
SAudioInput * SAudioManager::CreateAudioCapture |
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int |
device = -1 , |
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unsigned int |
frequency = 22050 , |
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cAudio::AudioFormats |
format = cAudio::EAF_8BIT_MONO |
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) |
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◆ GetInstance()
◆ GetManager()
cAudio::IAudioManager * SAudioManager::GetManager |
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◆ GetMasterVolume()
float SAudioManager::GetMasterVolume |
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◆ GetPaused()
bool SAudioManager::GetPaused |
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◆ GetValidSound()
bool SAudioManager::GetValidSound |
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SAudioSound * |
sound | ) |
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◆ IsMuted()
bool SAudioManager::IsMuted |
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◆ Kill()
void SAudioManager::Kill |
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static |
◆ onDataSourceRegister()
void SAudioManager::onDataSourceRegister |
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virtual |
This function is called when a data source is registered.
Definition at line 601 of file audio.cpp.
◆ onDecoderRegister()
void SAudioManager::onDecoderRegister |
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virtual |
This function is called when an audio decoder is registered.
Definition at line 596 of file audio.cpp.
◆ onDeviceChange()
void SAudioManager::onDeviceChange |
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virtual |
This function is called when the default device has change.
Definition at line 606 of file audio.cpp.
◆ onInit()
void SAudioManager::onInit |
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virtual |
This function is called on manager initialization.
Definition at line 576 of file audio.cpp.
◆ onRelease()
void SAudioManager::onRelease |
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virtual |
This function is called on manager shutdown.
Definition at line 586 of file audio.cpp.
◆ onSourceCreate()
void SAudioManager::onSourceCreate |
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virtual |
This function is called on when an audio source is created.
Definition at line 591 of file audio.cpp.
◆ onUpdate()
void SAudioManager::onUpdate |
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virtual |
This function is called on every manager update.
Definition at line 581 of file audio.cpp.
◆ Pause()
void SAudioManager::Pause |
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◆ RemoveAudioCapture()
void SAudioManager::RemoveAudioCapture |
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SAudioInput * |
capture | ) |
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◆ RemoveSound()
◆ Resume()
void SAudioManager::Resume |
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◆ SetListenerPosition()
void SAudioManager::SetListenerPosition |
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cAudio::cVector3 |
pos, |
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cAudio::cVector3 |
dir |
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) |
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◆ SetMasterVolume()
void SAudioManager::SetMasterVolume |
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float |
volume | ) |
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◆ SetMuted()
void SAudioManager::SetMuted |
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bool |
value | ) |
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◆ StopAllSounds()
void SAudioManager::StopAllSounds |
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◆ ToggleMute()
void SAudioManager::ToggleMute |
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The documentation for this class was generated from the following files: