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Buttons explanations » History » Revision 7

Revision 6 (iri, 02/22/2011 05:41 PM) → Revision 7/10 (iri, 02/22/2011 05:45 PM)

h1. Buttons explanations 

 To create any button, you should use [[Create|_gtkButtonNew]] 

 How to create them ? 

 * A simple button with a label : 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 

 fun CBbutton (obj, uparam)= 
	 _fooS "The button has been clicked"; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 use _gtkButtonNew function with : 
	 - the channel 
	 - the parent (here a window) 
	 - the label 
	 - the flag. For a simple button, use SCOL_GTK_BUTTON_LABEL 
	 - no supplemental parameter needed, so, nil it's ok */ 
	 set button = _gtkButtonNew _channel win "My button" SCOL_GTK_BUTTON_LABEL nil; 
	 /* Define the callback  
	 use _gtkButtonCB with : 
	 - the Scol object 
	 - the reflex 
	 - any parameter at your convenience 
	 - the flag. To get the "clicked" signal, use SCOL_GTK_BUTTON_CB_CLICKED 
	 It's all*/ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_CLICKED; 
	 ... 
	 ;; 
 </code></pre> 

 * A button with a mnemonic : 
 A mnemonic is, by example, a keyboard shortcut 

 <pre><code class="php"> 
 fun CBbutton (obj, uparam)= 
	 _fooS "The button has been clicked"; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a mnemonic button, use SCOL_GTK_BUTTON_MNEMONIC 
	 - no supplemental parameter needed, so, nil it's ok */ 
	 set button = _gtkButtonNew _channel win "My button" SCOL_GTK_BUTTON_MNEMONIC nil; 
	 /* Define the callback  
	 - the flag. To get the "clicked" signal, use SCOL_GTK_BUTTON_CB_CLICKED */ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_CLICKED; 
	 ... 
	 ;; 
 </code></pre> 

 * A button with a stock item : 
 It is a same code than alabel. The name is the item. That's all. 
 To create the button, use the flag SCOL_GTK_BUTTON_STOCKITEM. 

 * A button with a link (uri) 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 

 fun CBbutton (obj, uparam, url)= 
	 _fooS url; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a link button, use SCOL_GTK_BUTTON_LINK 
	 - set the url to the 4e argument : type S */ 
	 set button = _gtkButtonNew _channel win "Scolring" SCOL_GTK_BUTTON_LINK "http://www.scolring.org/"; 
	 /* Define the callback  
	 - the flag. To get the activate signal, use SCOL_GTK_BUTTON_CB_LINKED  
	 - the callback take one supplemental parameter : the url (type S)  
         Note : this callback works only with GTK+ 3.x. With GTK+ 2.x, you should use SCOL_GTK_BUTTON_CB_CLICKED */ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_LINKED; 
	 ... 
	 ;; 
 </code></pre> 

 * A button with a check box 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 

 fun CBbutton (obj, uparam, state)= 
	 _fooS strcat "The state of the check box is " itoa state; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a check box button, use SCOL_GTK_BUTTON_CHECK 
	 - the 4e arg is the initial state of the check box : 1 (checked) or 0 (unchecked) type I */ 
	 set button = _gtkButtonNew _channel win "Check it !" SCOL_GTK_BUTTON_CHECK 0; 
	 /* Define the callback  
	 - the flag. To get the toggled signal, use SCOL_GTK_BUTTON_CB_TOGGLED  
	 - the callback take one supplemental parameter : the new state (type I) */ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_TOGGLED; 
	 ... 
	 ;; 
 </code></pre> 

 * A switch button 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 

 fun CBbutton (obj, uparam, state)= 
	 _fooS strcat "The state of the switch is " itoa state; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a switch button, use SCOL_GTK_BUTTON_SWITCH 
	 - the 4e arg is the initial state of the switch : 1 (activate) or 0 (deactivate) (type I) */ 
	 set button = _gtkButtonNew _channel win "Check it !" SCOL_GTK_BUTTON_SWITCH 0; 
	 /* Define the callback  
	 - the flag. To get the toggled signal, use SCOL_GTK_BUTTON_CB_TOGGLED  
	 - the callback take one supplemental parameter : the new state (type I) */ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_TOGGLED; 
	 ... 
	 ;; 
 </code></pre> 

 * Three radios buttons 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 
 typeof button2 = ObjGtkWidget;; 
 typeof button3 = ObjGtkWidget;; 

 fun CBbutton (obj, uparam, state)= 
	 _fooS strcat "The state of the switch is " itoa state; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a radio switch button, use SCOL_GTK_BUTTON_RADIO 
	 - the 4e arg is a tuple (type [ObjGtkWidget I]) : 
		 - this Scol object is the group object. At first radio button, it's nil. Next, 
		 others radio buttons belong to the same group have this first object. 
		 - the initial state (1 : checked, 0, unchecked)*/ 
	 set button1 = _gtkButtonNew _channel "One" SCOL_GTK_BUTTON_RADIO [nil 1]; 
	 set button2 = _gtkButtonNew _channel "Two" SCOL_GTK_BUTTON_RADIO [button1 0]; 
	 set button3 = _gtkButtonNew _channel "Three" SCOL_GTK_BUTTON_RADIO [button1 0]; 
	 /* Define the callback  
	 - the flag. To get the toggled signal, use SCOL_GTK_BUTTON_CB_TOGGLED  
	 - the callback take one supplemental parameter : the new state (type I)  
	 Note : you can set the flag to SCOL_GTK_BUTTON_CB_RADIO_CHANGED : in this case, 
	 the callback will be called when the radio button will change group */ 
	 _gtkButtonCB button1 @CBbutton "yes !" SCOL_GTK_BUTTON_CB_TOGGLED; 
	 ... 
	 ;; 
 </code></pre> 

 * A toggled button : two states : normal, pressed. 

 <pre><code class="php"> 
 typeof win = ObjGtkWidget;; 
 typeof button = ObjGtkWidget;; 

 fun CBbutton (obj, uparam, state)= 
	 _fooS strcat "The state of the state is " itoa state; 
	 _fooS strcat "user param is : " uparam; 
	 0;; 
	
 fun main ()= 
	 _showconsole; 
	
	 /* Create a window ...*/ 
	 set win = ... 
	 /* Create the button :  
	 - the flag. For a toggled button, use SCOL_GTK_BUTTON_TOGGLE 
	 - the 4e arg is the initial state of the button : 1 (activate) or 0 (deactivate) (type I) */ 
	 set button = _gtkButtonNew _channel win "Click !" SCOL_GTK_BUTTON_TOGGLE 0; 
	 /* Define the callback  
	 - the flag. To get the toggled signal, use SCOL_GTK_BUTTON_CB_TOGGLED  
	 - the callback take one supplemental parameter : the new state (type I) */ 
	 _gtkButtonCB button @CBbutton "yes !" SCOL_GTK_BUTTON_CB_TOGGLED; 
	 ... 
	 ;; 
 </code></pre>