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iri, 03/14/2011 11:13 PM

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{{toc}}
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h1. Texts
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Widget that displays a text string, typically on multi lines.
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!>http://library.gnome.org/devel/gtk/2.21/multiline-text.png!
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A text object can be seen as a container. Each text object has a buffer object. The buffer object stores the content (the string). You can change buffer object to a same text object.
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h2. _gtkTextView
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Create a new text object.
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Prototype : *fun [Chn ObjGtkWidget S] [ObjGtkWidgetObjGtkWidget]*
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table.
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|*channel*|Chn|a channel. Can not be nil|
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|*buffer*|ObjGtkWidget|a text buffer object. It can be nil; in this case, a default buffer will be created|
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|*content*|S|an initial content. It can be nil|
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+Return+ : [ObjGtkWidget ObjGtkWidget] : the new text object and the buffer text object. If _buffer_ was not nil, this will be the same, otherwise, it will be a new buffer text object too.
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h2. _gtkTextGetBuffer
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Return the current buffer object.
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Prototype : *fun [ObjGtkWidget] ObjGtkWidget*
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Text object -> buffer object.
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h2. _gtkTextGetEditable
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Return if a text object is editable or not.
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Prototype : *fun [ObjGtkWidget] I*
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+Return+ : I : 1 if editable, else 0. Nil if error (object is nil).
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h1. Buffers
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h2. _gtkTextBufferNew
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Create a new text buffer object.
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Prototype : *fun [Chn ObjGtkWidget] ObjGtkWidget*
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table.
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|*channel*|Chn|A channel|
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|*tagstable*|ObjGtkWidget|A tags table object or nil (in this case, a default table object will be created)|
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+Return+ : ObjGtkWidget : a new text buffer object or nil if error
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h2. _gtkTextBufferInsert
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Insert a string in a position
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Prototype : *fun [ObjGtkWidget S I] ObjGtkWidget*
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table.
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|*buffer*|ObjGtkWidget|Any buffer already created|
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|*string*|S|Any string to insert|
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|*position*|I|A position. If nil, negative or greater than the current length of the buffer, the position will be the end|
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+Return+ : ObjGtkWidget : the same text buffer object or nil if error.
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