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M3updateTexture
OBSOLETE function.Parameters
Replaces the content of a texture by another without touching the pallet.
Requires the bitmap to have the same size as the preceding bitmap used.
I M3updateTexture ( S3d _session_ HTx3d _texture_ ObjBitmap8 _bitmap8_ )
Return value
_session_ 3D Session _texture_ Texture _bitmap8_ Image coded in 8bit / pixel
0 if successful, otherwise nilSee Also
M3blitTexture