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M3updateTexture
OBSOLETE function.
Replaces the content of a texture by another without touching the pallet.
Requires the bitmap to have the same size as the preceding bitmap used.

I M3updateTexture (
S3d _session_
HTx3d _texture_
ObjBitmap8 _bitmap8_
)
Parameters

_session_
3D Session
_texture_
Texture
_bitmap8_
Image coded in 8bit / pixel
Return value

0 if successful, otherwise nil
See Also

M3blitTexture