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M3updateTexture16
OBSOLETE function.
Replaces the content of a texture by another without touching the pallet.
Requires the bitmap to have the same size as the preceding bitmap used.

I M3updateTexture16 (
S3d _session_
HTx3d _texture_
ObjBitmap _bitmap16_
)
Parameters

_session_
3D Session
_texture_
Texture
_bitmap16_
Image coded in 16bits / pixel
Return value

0 if successful, otherwise nil
See Also

M3blitTexture