SO3Engine
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SO3DeferredShadowManager.h
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154 Ogre::TexturePtr& PrepareShadowTexture(Ogre::Camera* ogreCamera, Ogre::Viewport* ogreViewport, const Ogre::Light* light, Ogre::Pass* ogrePass);
159 virtual Ogre::Technique* handleSchemeNotFound(unsigned short schemeIndex, const Ogre::String& schemeName, Ogre::Material* originalMaterial, unsigned short lodIndex, const Ogre::Renderable* rend);
180 void PrepareShadowTextureImpl(Ogre::SceneManager* ogreTargetScene, Ogre::Camera* ogreCamera, Ogre::Viewport* ogreViewport, const Ogre::Light* ogreLight);
void RegisterSceneManager(Ogre::SceneManager *targetScene)
Definition SO3DeferredShadowManager.cpp:104
static SDeferredShadowManager * getSingletonPtr()
Definition SO3DeferredShadowManager.cpp:93
void SetShadowStandardTextureFSAA(unsigned short fsaa)
Definition SO3DeferredShadowManager.cpp:198
SDeferredShadowManager()
Definition SO3DeferredShadowManager.cpp:34
void SetShadowStandardTextureSize(unsigned short size)
Definition SO3DeferredShadowManager.cpp:182
void SetShadowCubicTextureSize(unsigned short size)
Definition SO3DeferredShadowManager.cpp:206
static SDeferredShadowManager & getSingleton()
Definition SO3DeferredShadowManager.cpp:98
void UnregisterSceneManager(Ogre::SceneManager *existingScene)
Definition SO3DeferredShadowManager.cpp:135
void SetShadowStandardTexturePixelFormat(Ogre::PixelFormat fmt)
Definition SO3DeferredShadowManager.cpp:190
Ogre::TexturePtr & PrepareShadowTexture(Ogre::Camera *ogreCamera, Ogre::Viewport *ogreViewport, const Ogre::Light *light, Ogre::Pass *ogrePass)
Definition SO3DeferredShadowManager.cpp:353
void SetShadowTextureFSAA(unsigned short fsaa)
Definition SO3DeferredShadowManager.cpp:176
void SetShadowTextureSize(unsigned short size)
Definition SO3DeferredShadowManager.cpp:164
void SetShadowTexturePixelFormat(Ogre::PixelFormat fmt)
Definition SO3DeferredShadowManager.cpp:170
void SetShadowCubicTexturePixelFormat(Ogre::PixelFormat fmt)
Definition SO3DeferredShadowManager.cpp:214
~SDeferredShadowManager()
Definition SO3DeferredShadowManager.cpp:81
void SetShadowCubicTextureFSAA(unsigned short fsaa)
Definition SO3DeferredShadowManager.cpp:222
virtual Ogre::Technique * handleSchemeNotFound(unsigned short schemeIndex, const Ogre::String &schemeName, Ogre::Material *originalMaterial, unsigned short lodIndex, const Ogre::Renderable *rend)
Definition SO3DeferredShadowManager.cpp:525
Definition SO3DataScol.h:38
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