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    SO3Engine
    
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SO3::SResourceLoader Class Reference
#include <SO3ResourceLoader.h>
Inheritance diagram for SO3::SResourceLoader:
 Public Member Functions | |
| SResourceLoader () | |
| ~SResourceLoader () | |
| void | SetResourceScene (SScene *scene) | 
| void | SyncParsedMaterials () | 
| virtual bool | handleEvent (Ogre::ScriptCompiler *compiler, Ogre::ScriptCompilerEvent *evt, void *retval) | 
Static Public Member Functions | |
| static SResourceLoader & | getSingleton () | 
| static SResourceLoader * | getSingletonPtr () | 
Detailed Description
Definition at line 41 of file SO3ResourceLoader.h.
Constructor & Destructor Documentation
◆ SResourceLoader()
| SResourceLoader::SResourceLoader | ( | ) | 
ctor
Definition at line 17 of file SO3ResourceLoader.cpp.
◆ ~SResourceLoader()
| SResourceLoader::~SResourceLoader | ( | ) | 
dtor
Definition at line 22 of file SO3ResourceLoader.cpp.
Member Function Documentation
◆ getSingleton()
      
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  static | 
Definition at line 31 of file SO3ResourceLoader.cpp.
◆ getSingletonPtr()
      
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  static | 
Definition at line 26 of file SO3ResourceLoader.cpp.
◆ handleEvent()
      
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  virtual | 
Definition at line 54 of file SO3ResourceLoader.cpp.
◆ SetResourceScene()
| void SResourceLoader::SetResourceScene | ( | SScene * | scene | ) | 
In so3, resources are handled by scene. This little hack is necessary to setup the scene that is currently loading a resource. See SScene::ParseResourceScript for usage.
Definition at line 37 of file SO3ResourceLoader.cpp.
◆ SyncParsedMaterials()
| void SResourceLoader::SyncParsedMaterials | ( | ) | 
Definition at line 42 of file SO3ResourceLoader.cpp.
The documentation for this class was generated from the following files:
- include/SO3Material/SO3ResourceLoader.h
 - src/SO3Material/SO3ResourceLoader.cpp
 
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