Definition at line 1075 of file vrmaths.h.
◆ Matrix3() [1/4]
◆ Matrix3() [2/4]
Matrix3::Matrix3 |
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const float |
arr[3][3] | ) |
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inlineexplicit |
◆ Matrix3() [3/4]
Matrix3::Matrix3 |
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const Matrix3 & |
rkMatrix | ) |
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inline |
◆ Matrix3() [4/4]
Matrix3::Matrix3 |
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float |
fEntry00, |
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float |
fEntry01, |
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float |
fEntry02, |
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float |
fEntry10, |
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float |
fEntry11, |
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float |
fEntry12, |
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float |
fEntry20, |
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float |
fEntry21, |
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float |
fEntry22 |
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) |
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inline |
◆ operator!=()
bool Matrix3::operator!= |
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const Matrix3 & |
rkMatrix | ) |
const |
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inline |
◆ operator=()
◆ operator[]() [1/2]
float * Matrix3::operator[] |
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size_t |
iRow | ) |
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inline |
◆ operator[]() [2/2]
const float * Matrix3::operator[] |
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size_t |
iRow | ) |
const |
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inline |
◆ Matrix4
The documentation for this class was generated from the following file: