SO3Engine
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#include <SO3VirtualPointer.h>
Public Member Functions | |
SVirtualPointer (SScene *parent, const std::string &dynamicCubeMapName, const float maxlength=1000.0f) | |
~SVirtualPointer () | |
void | SetEnable (const bool &newState) |
bool | GetEnable () |
void | SetSelectorMode (SWindow::SelectorMode mode) |
void | SetMaxLength (const float &length) |
float | GetMaxLength () |
int | GetID () |
void | Update () |
void | Click (const MouseButtonId &btn) |
void | UnClick (const MouseButtonId &btn) |
void | MoveCursor (const MouseButtonId &btn) |
void | Wheel (const int delta) |
bool | HasWidgetUnder () |
float | GetLength () |
Ogre::Vector3 | GetTargetPosition () |
SEntity * | GetSelectedObject () |
SMaterial * | GetSelectedMaterial () |
int | GetSelectedSubEntity () |
const SRaycastResult & | GetRaycastResult () |
Public Member Functions inherited from SO3::SNode | |
SNode (SScene *parent, const std::string &nodeName, const bool &isRootNode=false) | |
virtual | ~SNode () |
SScene * | GetParentScene () |
Ogre::SceneNode * | GetOgreSceneNodePointer () |
Ogre::MovableObject * | GetMovableObjectPointer () |
bool | GetSceneNodeIsMouseForeground () |
void | SetSceneNodeIsMouseForeground (const bool &mForeground) |
bool | GetSceneNodeIsMouseClick () |
void | SetSceneNodeIsMouseClick (const bool &mClickable) |
int | GetSceneNodeMouseFlags () |
void | SetSceneNodeMouseFlags (const int &flags) |
bool | GetSceneNodeHasBody () |
SBody * | GetSceneNodeBody () |
void | RestoreStaticGraph () |
void | SetAsStaticGeometry (const bool &state) |
bool | GetAsStaticGeometry () |
Ogre::StaticGeometry * | GetStaticGeometry () |
void | SetFlags (const int &flags) |
void | SetPhysicsOverride (bool state) |
bool | GetPhysicsOverride () |
int | GetFlags () |
void | UpdateNodeBody (const bool &bScale) |
void | DisableAutoTarget () |
NodeType | GetNodeType () |
void | AttachToParent (SNode *newParentNode) |
void | DetachFromParent () |
SNode * | GetParentSceneNode () |
const SNodeMap | GetChildrenNodes () const |
virtual int | GetNumChildren () |
void | DetachAllChildren () |
virtual void | SetCastShadows (const bool &castShadows) |
virtual bool | GetCastShadows () |
virtual void | SetRenderingDistance (const float &distance) |
virtual float | GetRenderingDistance () |
virtual Ogre::Vector3 | GetBoundingBoxSize (const bool &childs=false) |
virtual Ogre::Vector3 | GetBoundingBoxCenter (const bool &childs=false) |
virtual Ogre::Vector3 | GetWorldBoundingBoxSize (const bool &childs=false) |
virtual Ogre::Vector3 | GetWorldBoundingBoxCenter (const bool &childs=false) |
virtual Ogre::Matrix4 | GetTransformationMatrix () |
virtual Ogre::Vector3 | GetPosition () |
virtual void | SetPosition (const Ogre::Vector3 &pos) |
virtual Ogre::Quaternion | GetOrientation () |
virtual void | SetOrientation (const Ogre::Quaternion &quat) |
virtual void | AddOrientation (const Ogre::Quaternion &quat) |
virtual Ogre::Vector3 | GetScale () |
virtual void | SetScale (const Ogre::Vector3 &scale) |
virtual Ogre::Vector3 | GetGlobalPosition () |
virtual void | SetGlobalPosition (const Ogre::Vector3 &pos, bool updateBody=true) |
virtual Ogre::Quaternion | GetGlobalOrientation () |
virtual void | SetGlobalOrientation (const Ogre::Quaternion &quat, bool updateBody=true) |
virtual Ogre::Vector3 | GetGlobalScale () |
virtual void | SetGlobalScale (const Ogre::Vector3 &scale, bool updateBody=true) |
virtual void | StoreInitialPRS () |
virtual void | ResetToInitialPRS () |
void | ResetToInitialPosition () |
virtual void | ResetToInitialOrientation () |
void | ResetToInitialScale () |
virtual Ogre::Vector3 | GetInitialPosition () |
virtual Ogre::Quaternion | GetInitialOrientation () |
virtual Ogre::Vector3 | GetInitialScale () |
bool | GetShowBoundingBox () |
void | SetShowBoundingBox (const bool &showBounding) |
void | SetAutoTracking (const bool &autoTrack, SNode *targetNode=0, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, const Ogre::Vector3 &offset=Ogre::Vector3::ZERO) |
SNode * | GetAutoTrackingTarget () |
virtual void | Pitch (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
virtual void | Yaw (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
virtual void | Roll (const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
virtual void | Rotate (const Ogre::Vector3 &axis, const float &radianAngle, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS) |
virtual void | Translate (const Ogre::Vector3 &d, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_PARENT_TS) |
void | SetDirection (const Ogre::Vector3 &vec, const SNode::NodeTransformSpace &relativeTo=SNode::SO3_LOCAL_TS, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) |
Ogre::Vector3 | GetDirection (bool derived=false, Ogre::Vector3 axis=Ogre::Vector3::NEGATIVE_UNIT_Z) |
void | LookAt (const Ogre::Vector3 &targetPoint, const SNode::NodeTransformSpace &relativeTo, const Ogre::Vector3 &localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z) |
bool | GetVisible () |
void | SetVisible (const bool &visible, const bool &cascade=true) |
SNodeAnimation * | CreateNodeAnimation (const std::string &animationName, const float &animationLength) |
void | DeleteAnimation (SAnim *existingAnimation) |
size_t | GetNumAnimations () |
SAnim * | GetAnimation (const std::string &animationName) |
SAnim * | GetAnimation (const unsigned short &animationIndex) |
SAnimMap | GetAnimations () const |
bool | IsAnimated () |
Ogre::Vector3 | GetPositionFromNode (SNode *nodeRef) |
Ogre::Quaternion | GetOrientationFromNode (SNode *nodeRef) |
Ogre::Vector3 | GetScaleFromNode (SNode *nodeRef) |
virtual void | SetInheritOrientation (const bool &state) |
virtual bool | GetInheritOrientation () |
virtual void | ResetOrientation () |
void | DeleteBody () |
SBody * | CreateBoxBody (const Ogre::Vector3 &boxsetting) |
SBody * | CreateBoxBody (const Ogre::Vector3 &boxsetting, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateConeBody (const Ogre::Real &radius, const Ogre::Real &height) |
SBody * | CreateConeBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateEllipsoidBody (const Ogre::Vector3 &size) |
SBody * | CreateEllipsoidBody (const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateCapsuleBody (const Ogre::Real &radius, const Ogre::Real &height) |
SBody * | CreateCapsuleBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateCylinderBody (const Ogre::Real &radius, const Ogre::Real &height) |
SBody * | CreateCylinderBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateChamferCylinderBody (const Ogre::Real &radius, const Ogre::Real &height) |
SBody * | CreateChamferCylinderBody (const Ogre::Real &radius, const Ogre::Real &height, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreatePyramidBody (const Ogre::Vector3 &size) |
SBody * | CreatePyramidBody (const Ogre::Vector3 &size, const Ogre::Vector3 &offset, const Ogre::Quaternion &quat) |
SBody * | CreateConvexHullBody (const Ogre::Real &tolerance) |
SBody * | CreateConcaveHullBody (const Ogre::Real &tolerance) |
SBody * | CreateTreeBody (const bool &optimize) |
bool | IsDirty () |
void | SetDirty (bool state) |
void | UpdateNodeFromBody () |
void | ResetNode () |
Public Member Functions inherited from SO3::SData | |
SData (const std::string &dataName) | |
virtual | ~SData () |
std::string | GetName () const |
SUserObjectBindings & | GetUserObjectBindings () |
const SUserObjectBindings & | GetUserObjectBindings () const |
Additional Inherited Members | |
Public Types inherited from SO3::SNode | |
enum | NodeType { NODE_TYPE_ID = 0 , ENTITY_TYPE_ID = 1 , CAMERA_TYPE_ID = 2 , LIGHT_TYPE_ID = 3 , SKELETON_TYPE_ID = 4 , BONE_TYPE_ID = 5 , PARTICLE_SYSTEM_TYPE_ID = 6 , DYNAMIC_CUBE_MAP_ID = 7 , DYNAMIC_REFLECTION_MAP_ID = 8 , RENDER_TO_TEXTURE_ID = 9 , LINE_ENTITY_TYPE_ID = 10 , VIRTUAL_POINTER_TYPE_ID = 11 } |
enum | NodeTransformSpace { SO3_LOCAL_TS = 0 , SO3_PARENT_TS = 1 , SO3_WORLD_TS = 2 } |
Protected Member Functions inherited from SO3::SNode | |
SNode (SScene *parent, const std::string &nodeName, const NodeType &nodeType) | |
void | AddAnimation (SAnim *existingAnimation) |
void | RemoveAnimation (SAnim *existingAnimation) |
void | RemoveAnimation (const std::string &animationName) |
Ogre::Vector3 | GetSonsBoundingBox () |
Ogre::Vector3 | GetSonsWorldBoundingBox () |
Protected Attributes inherited from SO3::SNode | |
SScene * | currentScene |
Ogre::SceneNode * | O3SceneNode |
Ogre::MovableObject * | ogreMovableObject |
SBody * | nodeBody |
unsigned short | animationCounter |
Ogre::Vector3 | initialPosition |
Ogre::Quaternion | initialOrientation |
Ogre::Vector3 | initialScale |
Protected Attributes inherited from SO3::SData | |
std::string | name |
Detailed Description
Definition at line 45 of file SO3VirtualPointer.h.
Constructor & Destructor Documentation
◆ SVirtualPointer()
SO3::SVirtualPointer::SVirtualPointer | ( | SScene * | parent, |
const std::string & | dynamicCubeMapName, | ||
const float | maxlength = 1000.0f |
||
) |
Definition at line 24 of file SO3VirtualPointer.cpp.
◆ ~SVirtualPointer()
SO3::SVirtualPointer::~SVirtualPointer | ( | ) |
Definition at line 48 of file SO3VirtualPointer.cpp.
Member Function Documentation
◆ Click()
void SO3::SVirtualPointer::Click | ( | const MouseButtonId & | btn | ) |
Definition at line 289 of file SO3VirtualPointer.cpp.
◆ GetEnable()
bool SO3::SVirtualPointer::GetEnable | ( | ) |
Definition at line 109 of file SO3VirtualPointer.cpp.
◆ GetID()
int SO3::SVirtualPointer::GetID | ( | ) |
Definition at line 90 of file SO3VirtualPointer.cpp.
◆ GetLength()
float SO3::SVirtualPointer::GetLength | ( | ) |
Definition at line 333 of file SO3VirtualPointer.cpp.
◆ GetMaxLength()
float SO3::SVirtualPointer::GetMaxLength | ( | ) |
Definition at line 85 of file SO3VirtualPointer.cpp.
◆ GetRaycastResult()
const SRaycastResult & SO3::SVirtualPointer::GetRaycastResult | ( | ) |
Definition at line 375 of file SO3VirtualPointer.cpp.
◆ GetSelectedMaterial()
SMaterial * SO3::SVirtualPointer::GetSelectedMaterial | ( | ) |
Definition at line 358 of file SO3VirtualPointer.cpp.
◆ GetSelectedObject()
SEntity * SO3::SVirtualPointer::GetSelectedObject | ( | ) |
Definition at line 349 of file SO3VirtualPointer.cpp.
◆ GetSelectedSubEntity()
int SO3::SVirtualPointer::GetSelectedSubEntity | ( | ) |
Definition at line 367 of file SO3VirtualPointer.cpp.
◆ GetTargetPosition()
Ogre::Vector3 SO3::SVirtualPointer::GetTargetPosition | ( | ) |
Definition at line 341 of file SO3VirtualPointer.cpp.
◆ HasWidgetUnder()
bool SO3::SVirtualPointer::HasWidgetUnder | ( | ) |
Definition at line 328 of file SO3VirtualPointer.cpp.
◆ MoveCursor()
void SO3::SVirtualPointer::MoveCursor | ( | const MouseButtonId & | btn | ) |
Definition at line 306 of file SO3VirtualPointer.cpp.
◆ SetEnable()
void SO3::SVirtualPointer::SetEnable | ( | const bool & | newState | ) |
Definition at line 95 of file SO3VirtualPointer.cpp.
◆ SetMaxLength()
void SO3::SVirtualPointer::SetMaxLength | ( | const float & | length | ) |
Definition at line 79 of file SO3VirtualPointer.cpp.
◆ SetSelectorMode()
void SO3::SVirtualPointer::SetSelectorMode | ( | SWindow::SelectorMode | mode | ) |
Definition at line 57 of file SO3VirtualPointer.cpp.
◆ UnClick()
void SO3::SVirtualPointer::UnClick | ( | const MouseButtonId & | btn | ) |
Definition at line 301 of file SO3VirtualPointer.cpp.
◆ Update()
void SO3::SVirtualPointer::Update | ( | ) |
Manually update the ray.
Definition at line 114 of file SO3VirtualPointer.cpp.
◆ Wheel()
void SO3::SVirtualPointer::Wheel | ( | const int | delta | ) |
Definition at line 317 of file SO3VirtualPointer.cpp.
The documentation for this class was generated from the following files:
- include/SO3SceneGraph/SO3VirtualPointer.h
- src/SO3SceneGraph/SO3VirtualPointer.cpp
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