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Feature #399

open

Select or otherwise highlight vertices with >4 bone weights

Added by DragonM over 12 years ago. Updated over 12 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
04/03/2012
Due date:
% Done:

0%

Estimated time:

Description

Warning about the presence of vertices with more than 4 bone weights is a good first step. To aid an artist in correcting the problem, it would be most helpful to select the offending vertices in the interface.

MAXScript supports this operation. A likely candidate for accomplishing this is:

skinOps.SelectVertices <Skin> \
( <vertex_integer> | <vertex_array > | <<vertex_bitarray> )
Selects the specified vertices.

Actions #1

Updated by arkeon over 12 years ago

Maybe it could be a part of a new Set of Max scripts project, this tools could be helpful even for users who don't use Easy Ogre Exporter.

Actions #2

Updated by dariosamo over 12 years ago

Max actually supports setting a Bone Affect Limit in the Skin properties for solving this issue(default is 20 most of the time), that's all you'll likely need I think. Just set it to 4 and you'll be good to go.

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