dariosamo
- Login: dariosamo
- Email: dariosamo@gmail.com
- alias: Dario ff
- Registered on: 03/30/2012
- Last connection: 07/12/2012
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 5 | 5 |
Activity
06/27/2012
- 12:30 AM Easy Ogre Exporter Bug #424: Vertex Coloring overrides UVs, useless RGBA channels created on other meshes
- Both issues are fixed, consider it closed. Thanks a lot for the help. :)
06/26/2012
- 01:31 AM Easy Ogre Exporter Bug #424 (Resolved): Vertex Coloring overrides UVs, useless RGBA channels created on other meshes
- Using the VertexPaint modifier to apply both regular vertex coloring and vertex alpha works well, the correct color i...
06/24/2012
- 04:48 PM Easy Ogre Exporter Bug #423: Unusual Material ID assignment for submeshes not supported correctly
- Disregard, it seems it was just a bug with my scene importing code.
ABANDON SHIP, ABANDON SHIP.
(consider this ... - 07:20 AM Easy Ogre Exporter Bug #423 (Rejected): Unusual Material ID assignment for submeshes not supported correctly
- The following scene exports out with the wrong materials assigned to the submeshes(particularly the mountains in the ...
06/15/2012
- 02:42 AM Easy Ogre Exporter Feature #399: Select or otherwise highlight vertices with >4 bone weights
- Max actually supports setting a Bone Affect Limit in the Skin properties for solving this issue(default is 20 most of...
06/14/2012
- 11:44 PM Easy Ogre Exporter Bug #410: Instancing Detection for .scene exporting
- Sorry I submitted this as a bug, I could swear I selected the Feature Request option. :/
- 11:43 PM Easy Ogre Exporter Bug #410 (Resolved): Instancing Detection for .scene exporting
- There's a feature I'd like to request from OgreMax that would help loads on optimizing the exported scenes. OgreMax d...
03/30/2012
- 11:55 PM Easy Ogre Exporter Bug #393 (Resolved): Scene and Mesh scaling issues
- Sometimes when exporting scenes it seems the scale of both the mesh and the value written to the scene file is inaccu...
- 11:49 PM Easy Ogre Exporter Bug #392 (Resolved): Scene XML localization problem
- The real values written to the XML are localized to be written as using commas instead of dots for decimal delimitter...
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