Scol standard library package
0.3.1
Common and usefull functions for all Scol applications
|
Functions | |
b3d_lightAdd (strSession, name, type, father) | |
Create (add) a new light. | |
b3d_lightAmbiantGet (strSession) | |
Get the 3d ambiant light. | |
b3d_lightAmbiantSet (strSession, color) | |
Set the 3d ambiant light. | |
b3d_lightGetAttenuation (light) | |
Get the attenuation coefficients of a light. | |
b3d_lightGetColors (light) | |
Get the diffuse and specular colors of a light. | |
b3d_lightGetType (light) | |
Get the type of a light. | |
b3d_lightGetVisible (light) | |
Get the visibility of a light. | |
b3d_lightSetAttenuation (light, tuple) | |
Set the attenuation coefficients of a light. | |
b3d_lightSetColorDiffuse (light, color) | |
Set the diffuse color of a light. | |
b3d_lightSetColors (light, tuple) | |
Set the specular color of a light. | |
b3d_lightSetColorSpecular (light, color) | |
Set the specular color of a light. | |
b3d_lightSetType (light, type) | |
Set the type of a light. | |
b3d_lightSetVisible (light, state) | |
Set the visibility of a light. |
Detailed Description
Function Documentation
b3d_lightAmbiantSet | ( | strSession | , |
color | |||
) |
Set the 3d ambiant light.
Prototype : fun [LIB3D_Session I] I
- Parameters
-
LIB3D_Session : a session object I : a RGBA color
- Returns
- I : 0 if success, another positive value if error
- 1 : the given 3d session object is nil
- 2 : the light has not been set, for an internal reason
b3d_lightAmbiantGet | ( | strSession | ) |
Get the 3d ambiant light.
Prototype : fun [LIB3D_Session] I
- Parameters
-
LIB3D_Session : a session object
- Returns
- I : the RGBA color if success, nil if error
b3d_lightAdd | ( | strSession | , |
name | , | ||
type | , | ||
father | |||
) |
Create (add) a new light.
Prototype : fun [LIB3D_Session S I SO3_OBJECT] SO3_OBJECT
- Parameters
-
LIB3D_Session : a session object S : a name I : the type of light, one of these following types : - SO3_POINT_LIGHT (default)
- SO3_DIRECTIONAL_LIGHT
- SO3_SPOT_LIGHT
SO3_OBJECT : a father, a 3d object to link the light. Can be nil.
- Returns
- SO3_OBJECT : the new light if success, nil if error The new light will be automatically destroyed if the type can be set or the father (which it is not nil) can be linked. In these cases, the return will be nil too.
- Examples:
- 3d_test/test_3d.pkg_.
b3d_lightSetType | ( | light | , |
type | |||
) |
Set the type of a light.
Prototype : fun [SO3_OBJECT I] I
- Parameters
-
SO3_OBJECT : a light I : the type of light, one of these following types : - SO3_POINT_LIGHT (default)
- SO3_DIRECTIONAL_LIGHT
- SO3_SPOT_LIGHT
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 2 : the type can not be set
b3d_lightGetType | ( | light | ) |
Get the type of a light.
Prototype : fun [SO3_OBJECT] I
- Parameters
-
SO3_OBJECT : a light
- Returns
- I : the type if success, nil if error.
- SO3_POINT_LIGHT (default)
- SO3_DIRECTIONAL_LIGHT
- SO3_SPOT_LIGHT
b3d_lightSetColorDiffuse | ( | light | , |
color | |||
) |
Set the diffuse color of a light.
Prototype : fun [SO3_OBJECT I] I
- Parameters
-
SO3_OBJECT : a light I : the rgba color to set
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 2 : the color can not be set
b3d_lightSetColorSpecular | ( | light | , |
color | |||
) |
Set the specular color of a light.
Prototype : fun [SO3_OBJECT I] I
- Parameters
-
SO3_OBJECT : a light I : the rgba color to set
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 2 : the color can not be set
b3d_lightSetColors | ( | light | , |
tuple | |||
) |
Set the specular color of a light.
Prototype : fun [SO3_OBJECT [I I]] I
- Parameters
-
SO3_OBJECT : a light [I I] : the rgba diffuse color and the rgba specular color
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 3 : the diffuse color can not be set
- 7 : the specular color can not be set
- 9 : all given colors are nil
- Examples:
- 3d_test/test_3d.pkg_.
b3d_lightGetColors | ( | light | ) |
Get the diffuse and specular colors of a light.
Prototype : fun [SO3_OBJECT] [I I]
- Parameters
-
SO3_OBJECT : a light
- Returns
- [I I] : the diffuse and specular colors if success, nil if error.
b3d_lightSetVisible | ( | light | , |
state | |||
) |
Set the visibility of a light.
Prototype : fun [SO3_OBJECT I] I
- Parameters
-
SO3_OBJECT : a light I : the state : 1 to enable the visibility, 0 to disable the visibility
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 2 : the visibility can not be set
b3d_lightGetVisible | ( | light | ) |
Get the visibility of a light.
Prototype : fun [SO3_OBJECT] I
- Parameters
-
SO3_OBJECT : a light
- Returns
- I : 1 if enabled, 0 if disabled if success, nil if error.
b3d_lightSetAttenuation | ( | light | , |
tuple | |||
) |
Set the attenuation coefficients of a light.
Prototype : fun [SO3_OBJECT [F F F F]] I
- Parameters
-
SO3_OBJECT : a light [F F F F] : light range coefficient, constant attenuation value, linear attenuation coefficient and quadratic attenuation coefficient
- Returns
- I : 0 if success, a positive value if error :
- 1 : the 3d light is nil
- 2 the tuple or one (or more) of its items is nil
- 3 : the attenuation can not be set
b3d_lightGetAttenuation | ( | light | ) |
Get the attenuation coefficients of a light.
Prototype : fun [SO3_OBJECT] [F F F F]
- Parameters
-
SO3_OBJECT : a light
- Returns
- [F F F F] : light range coefficient, constant attenuation value, linear attenuation coefficient if success, nil if error.
Generated on Sat Jan 31 2015 19:15:43 for Scol standard library package by 1.8.1.2