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TracOrganisation » History » Version 18

mehdi, 03/02/2010 07:45 PM

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h1. Trac Organisation
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To perform a better use of this trac and make it Understandable for all, a charter of use has been defined.
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This trac had to be used because it is the central tool to define the priorities of development and to follow the Openspace3D project. 
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h2. milestones
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A milestone corresponds to a version of Openspace3D and the corresponding voyager.
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The "Openspace3D beta" milestone permits to define the global objectives concerning the platform.
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h2. Components
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They allow to identify which components is targeted concerning a corresponding tickets.
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A ticket could concern several components especially for Openspace3D beta tickets
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h3. Example
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VM_SO3Engine: 3D Engine Component(SO3Engine)
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It could concern a development to modify SO3Engine.dll or to add a functionality into it
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ex : Add functions to use stereoscopic rendering
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OS3D_PlugIT : Component conerns the development of a new plugIT or a modification of an existing plugIT
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h2. Naming Tickets
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The objetive is to define tickets as thematic tickets.
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It optimises the project management.
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h3. Example
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[Particles] Integration of particles system in Openspace3D (it is a global ticket) 
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h2. A concrete example
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The following example shows and explains the naming for tickets corresponding to a functionality.
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- "We want to develop an Avatar plugIT into Openspace3D"
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- The global tickets in Openspace3D beta milestone is :
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_milestone_ : Openspace3D beta _summary_ : [Avatar] Add a plugIT to manage avatar. _components_ : VM+OS3D_plugIT
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- Into the milestone corresponding to the implementation, we add all "subTickets" corresponding to Avatar plugIT project : 
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_milestone_ : Openspace3D alpha 0.1.9 _summary_: [Avatar] Management of bones into 3D Engine _Component_ : VM_SO3Engine
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_milestone_ : Openspace3D alpha 0.1.9 _summary_: [Avatar] Possibility to Add Mesh to a bone into 3D Engine _Component_ : VM_SO3Engine
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_milestone_ : Openspace3D alpha 0.1.9 _summary_: [Avatar] plugIT editor _Component_ : OS3D_plugIT
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_milestone_ : Openspace3D alpha 0.1.9 _summary_: [Avatar] Animation system _Component_ : OS3D_plugIT
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h3. Why used this topology?
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* The global functionality is defined by a project ex : [Avatar]
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* The functionallity is cutted in several tickets for the development concerning a particular version of Openspace3D
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* Openspace3D beta allow to have a global vision of the final project and a vision of the priorities