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SO3DeferredLightCompositionPass.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OpenSpace3D
4For the latest info, see http://www.openspace3d.com
5
6Copyright (c) 2012 I-maginer
7
8This program is free software; you can redistribute it and/or modify it under
9the terms of the GNU Lesser General Public License as published by the Free Software
10Foundation; either version 2 of the License, or (at your option) any later
11version.
12
13This program is distributed in the hope that it will be useful, but WITHOUT
14ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
16
17You should have received a copy of the GNU Lesser General Public License along with
18this program; if not, write to the Free Software Foundation, Inc., 59 Temple
19Place - Suite 330, Boston, MA 02111-1307, USA, or go to
20http://www.gnu.org/copyleft/lesser.txt
21
22-----------------------------------------------------------------------------
23*/
24
25#ifndef __SO3_DEFERRED_SHADING_LIGHT_COMPOSITION_PASS_H__
26#define __SO3_DEFERRED_SHADING_LIGHT_COMPOSITION_PASS_H__
27
28
32#include "SO3DeferredLight.h"
34#include "OgreCompositorInstance.h"
35#include "OgreCustomCompositionPass.h"
36
37namespace SO3
38{
39
45class _SO3_Export SDeferredLightRenderOperation : public Ogre::CompositorInstance::RenderSystemOperation
46{
47public:
48protected:
49private:
50 Ogre::String mTexName0; //The first texture name of the GBuffer components
51 Ogre::String mTexName1; //The second texture name of the GBuffer components
52 SDeferredLightAmbient* ambientLight; //The ambient light used to render the scene
53 Ogre::Viewport* mViewport; //The viewport that we are rendering to
54 SDeferredLightManager* deferredLightManager;
55
56public:
59 SDeferredLightRenderOperation(Ogre::CompositorInstance* instance, const Ogre::CompositionPass* pass);
60
64
68 virtual void execute(Ogre::SceneManager* sm, Ogre::RenderSystem* rs);
69protected:
70private:
71};
72
77class SDeferredLightCompositionPass : public Ogre::CustomCompositionPass
78{
79public:
80protected:
81private:
82
83public:
87 virtual Ogre::CompositorInstance::RenderSystemOperation* createOperation(Ogre::CompositorInstance* instance, const Ogre::CompositionPass* pass);
88protected:
89private:
90};
91
92}
93
94#endif
virtual Ogre::CompositorInstance::RenderSystemOperation * createOperation(Ogre::CompositorInstance *instance, const Ogre::CompositionPass *pass)