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    SO3Engine
    
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ConvexHull primitive. More...
#include <OgreNewt_CollisionPrimitives.h>
  
Public Member Functions | |
| ConvexHull (const World *world) | |
| constructor   | |
| ConvexHull (const World *world, Ogre::Entity *ent, int id=1, const Ogre::Quaternion &orient=Ogre::Quaternion::IDENTITY, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, Ogre::Real tolerance=0.001f, const Ogre::Vector3 &scale=Ogre::Vector3::UNIT_SCALE) | |
| constructor   | |
| ConvexHull (const World *world, const Ogre::Vector3 *verts, int vertcount, int id=1, const Ogre::Quaternion &orient=Ogre::Quaternion::IDENTITY, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, Ogre::Real tolerance=0.001f) | |
| ~ConvexHull () | |
| destructor   | |
  Public Member Functions inherited from OgreNewt::ConvexCollision | |
| ConvexCollision (const World *world) | |
| constructor   | |
| ConvexCollision (const Collision &convexShape) | |
| constructor   | |
| ConvexCollision (const ConvexCollision &convexShape) | |
| constructor   | |
| ~ConvexCollision () | |
| destructor   | |
| Ogre::Real | calculateVolume () const | 
| calculate the volume of the collision shape, useful for buoyancy calculations.   | |
| void | calculateInertialMatrix (Ogre::Vector3 &inertia, Ogre::Vector3 &offset) const | 
| calculate the moment of inertia for this collision primitive, along with the theoretical center-of-mass for this shape.   | |
  Public Member Functions inherited from OgreNewt::Collision | |
| Collision (const World *world) | |
| constructor   | |
| Collision (const Collision &shape) | |
| constructor   | |
| Collision (const NewtonCollision *collision, const World *world) | |
| constructor   | |
| virtual | ~Collision () | 
| destructor   | |
| NewtonCollision *const | getNewtonCollision () const | 
| retrieve the Newton pointer   | |
| const World * | getWorld () const | 
| Ogre::AxisAlignedBox | getAABB (const Ogre::Quaternion &orient=Ogre::Quaternion::IDENTITY, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO) const | 
| CollisionPrimitiveType | getCollisionPrimitiveType () const | 
| Returns the Collisiontype for this Collision.   | |
| NewtonCollisionInfoRecord * | getInfo () | 
| Returns collision info record for this collision.   | |
Additional Inherited Members | |
  Static Public Member Functions inherited from OgreNewt::Collision | |
| static CollisionPrimitiveType | getCollisionPrimitiveType (const NewtonCollision *col) | 
| Returns the Collisiontype for the given Newton-Collision.   | |
| static NewtonCollisionInfoRecord * | getInfo (const NewtonCollision *col) | 
| Returns collision info record for given collision.   | |
  Protected Attributes inherited from OgreNewt::Collision | |
| NewtonCollision * | m_col | 
| const World * | m_world | 
Detailed Description
ConvexHull primitive.
"wrap" around a set cloud of vertices. a convex hull is the smallest possible convex shape that fully encloses all points supplied.
Definition at line 212 of file OgreNewt_CollisionPrimitives.h.
Constructor & Destructor Documentation
◆ ConvexHull() [1/3]
| OgreNewt::CollisionPrimitives::ConvexHull::ConvexHull | ( | const World * | world | ) | 
constructor
Create a 'blank' convexhull collision object. Can be used for CollisionSerializer::importCollision
- Parameters
 - 
  
world pointer to the OgreNewt::World  
Definition at line 170 of file OgreNewt_CollisionPrimitives.cpp.
◆ ConvexHull() [2/3]
| OgreNewt::CollisionPrimitives::ConvexHull::ConvexHull | ( | const World * | world, | 
| Ogre::Entity * | ent, | ||
| int | id = 1,  | 
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| const Ogre::Quaternion & | orient = Ogre::Quaternion::IDENTITY,  | 
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| const Ogre::Vector3 & | pos = Ogre::Vector3::ZERO,  | 
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| Ogre::Real | tolerance = 0.001f,  | 
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| const Ogre::Vector3 & | scale = Ogre::Vector3::UNIT_SCALE  | 
        ||
| ) | 
constructor
Overloaded constructor. pass an Entity*, and it will use its vertex data. if it is attached to Node*, the collision will be scaled apperently (entity->getParentNode()->getScale()), but if the scale changes, you need to adopt your collision by yourself
- Parameters
 - 
  
world pointer to the OgreNewt::World ent pointer to an Ogre::Entity id an id for this shape, can be received with collision->getUserId() orient orientation offset of the primitive pos position offset of the primitive \parem tolerance a tolerance passed to newton forceScale if set to something else then (0,0,0), the value of this argument will be used as scale instead of the parent-node's scale  
Definition at line 173 of file OgreNewt_CollisionPrimitives.cpp.
◆ ConvexHull() [3/3]
| OgreNewt::CollisionPrimitives::ConvexHull::ConvexHull | ( | const World * | world, | 
| const Ogre::Vector3 * | verts, | ||
| int | vertcount, | ||
| int | id = 1,  | 
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| const Ogre::Quaternion & | orient = Ogre::Quaternion::IDENTITY,  | 
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| const Ogre::Vector3 & | pos = Ogre::Vector3::ZERO,  | 
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| Ogre::Real | tolerance = 0.001f  | 
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| ) | 
Overloaded constructor. pass a pointer to an array of vertices and the hull will be made from that.
- Parameters
 - 
  
world pointer to the OgreNewt::World verts pointer to an array of Ogre::Vector3's that contain vertex position data vertcount number ot vetices in the array id an id for this shape, can be received with collision->getUserId() orient orientation offset of the primitive pos position offset of the primitive tolerance a tolerance passed to newton  
Definition at line 294 of file OgreNewt_CollisionPrimitives.cpp.
◆ ~ConvexHull()
      
  | 
  inline | 
destructor
Definition at line 251 of file OgreNewt_CollisionPrimitives.h.
The documentation for this class was generated from the following files:
- include/External/ogrenewt/OgreNewt_CollisionPrimitives.h
 - src/External/ogrenewt/OgreNewt_CollisionPrimitives.cpp
 
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 Public Member Functions inherited from