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Kinect Scol plugin
KinectUserHand.h
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OpenSpace3D
4 For the latest info, see http://www.openspace3d.com
5 
6 Copyright (c) 2012 I-maginer
7 
8 This program is free software; you can redistribute it and/or modify it under
9 the terms of the GNU Lesser General Public License as published by the Free Software
10 Foundation; either version 2 of the License, or (at your option) any later
11 version.
12 
13 This program is distributed in the hope that it will be useful, but WITHOUT
14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
16 
17 You should have received a copy of the GNU Lesser General Public License along with
18 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
19 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
20 http://www.gnu.org/copyleft/lesser.txt
21 
22 -----------------------------------------------------------------------------
23 */
24 
32 #ifndef __KINECTUSER_HAND_H__
33 #define __KINECTUSER_HAND_H__
34 
35 #include "lib/common.h"
36 
38 {
39  public:
40  KinectUserHand(KinectUser* user, nite::JointType type);
41  ~KinectUserHand();
42 
43  bool Detect(cv::Mat depthMat, cv::Mat depthMatBgr);
44  std::vector<cv::Point> GetFingersPos();
45  nite::Point3f GetHandPos();
46  bool IsVisible();
47  nite::Point3f GetLastTransVec();
48  nite::JointType GetType();
49 
50  private:
51  boost::mutex handMutex;
52 
53  KinectUser* muser;
54  nite::JointType mtype;
55  bool mvisible;
56  std::vector<std::vector<cv::Point>> mfingerTipsHistory;
57  std::vector<cv::Point> mfingerTips;
58  std::vector<nite::Point3f> mhandPosHistory;
59  nite::Point3f mhandPos;
60  nite::Point3f mtransVec;
61 
62  bool GetHandContour(const cv::Mat &depthMat, cv::Mat &handMat, nite::Point3f v, vector<cv::Point> &handContour, cv::Point2f &center, cv::Mat *debugFrame = NULL);
63  void DetectFingerTips(cv::Mat &handMat, vector<cv::Point> &handContour, cv::Point2f &center, cv::Mat *debugFrame = NULL);
64  //void FindConvexityDefects(vector<cv::Point>& contour, vector<int>& hull, vector<cv::Point>& convexDefects);
65 
66  protected:
68 };
69 
70 #endif
Kinect user handling. .
Definition: KinectUser.h:38
Kinect user hand handling. .