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OgreNewt_CollisionPrimitives.h File Reference

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Classes

class  OgreNewt::CollisionPrimitives::Null
 null collision (results in no collision) More...
 
class  OgreNewt::CollisionPrimitives::Box
 standard primitive Box. More...
 
class  OgreNewt::CollisionPrimitives::Ellipsoid
 standard primitive Ellipsoid.
More...
 
class  OgreNewt::CollisionPrimitives::Cylinder
 standard primitive cylinder. More...
 
class  OgreNewt::CollisionPrimitives::Capsule
 standard primitive capsule. More...
 
class  OgreNewt::CollisionPrimitives::Cone
 standard primitive cone. More...
 
class  OgreNewt::CollisionPrimitives::ChamferCylinder
 filled-donut shape primitive. More...
 
class  OgreNewt::CollisionPrimitives::ConvexHull
 ConvexHull primitive. More...
 
class  OgreNewt::CollisionPrimitives::ConcaveHull
 ConvexHull primitive. More...
 
class  OgreNewt::CollisionPrimitives::TreeCollision
 TreeCollision - complex polygonal collision. More...
 
class  OgreNewt::CollisionPrimitives::TreeCollisionSceneParser
 TreeCollision created by parsing a tree of SceneNodes, adding collision data of all meshes. More...
 
class  OgreNewt::CollisionPrimitives::CompoundCollision
 create a compound from several collision pieces. More...
 
class  OgreNewt::CollisionPrimitives::Pyramid
 Pyramid primitive. More...
 

Namespaces

namespace  OgreNewt
 main namespace.
 
namespace  OgreNewt::CollisionPrimitives
 set of basic collision shapes
 

Enumerations

enum  OgreNewt::CollisionPrimitives::FaceWinding { OgreNewt::CollisionPrimitives::FW_DEFAULT , OgreNewt::CollisionPrimitives::FW_REVERSE }
 face-winding enum. More...